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General Tabletop Discussion
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New to EN World, have some general questions about being a DM
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<blockquote data-quote="abruno1974" data-source="post: 3390738" data-attributes="member: 50585"><p>Hi all,</p><p></p><p>I just joined this forum, and I hope I have put my post in the right spot/discussion area.</p><p></p><p>I've just recently started up a little 3.5 Edition D&D group with myself as the DM. And I was looking for some ideas/advice on a couple of situations.</p><p></p><p>The first situation I have is that one of the players is ultra conservative. Every room he enters he searches every part of the wall and floor for hidden doors, traps, and treasure...taking 20 all the way. I rule that for him to search a 25x25 room (5 squares X 5 squares), it takes him 2 minutes for each square on the floor and the wall...so 2 minutes per each of the 25 squares on the floor, (50 minutes), and then another 2 minutes per 5 foot section of wall on the permiter, another 50 minutes...for a total of 100 minutes. This raises a couple of questions. First, does that mean he's going to find every trap by taking 20 (assuming his skills are high enough to spot them with a 20 roll). Second, other than his torch going out more often, should there be some type of consequence of taking all this time in deliberation? We've only played a few sessions, but this seems to come up a lot.</p><p></p><p>Speaking of traps, I'm not sure how to award experience for disarming traps/locks. From what I've read in the DM Guide, it appears that I should give him an amount of XP equal to the CR of the trap/lock...so, a CR 2 lock or trap bypassed would be the equivalent of a CR 2 encounter...which would seem to be way too much.</p><p></p><p>That's about all I have for now, and I would greatly appreciate any wisdom that can be shared with me (including the proper place for this post if I'm in the wrong forum).</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="abruno1974, post: 3390738, member: 50585"] Hi all, I just joined this forum, and I hope I have put my post in the right spot/discussion area. I've just recently started up a little 3.5 Edition D&D group with myself as the DM. And I was looking for some ideas/advice on a couple of situations. The first situation I have is that one of the players is ultra conservative. Every room he enters he searches every part of the wall and floor for hidden doors, traps, and treasure...taking 20 all the way. I rule that for him to search a 25x25 room (5 squares X 5 squares), it takes him 2 minutes for each square on the floor and the wall...so 2 minutes per each of the 25 squares on the floor, (50 minutes), and then another 2 minutes per 5 foot section of wall on the permiter, another 50 minutes...for a total of 100 minutes. This raises a couple of questions. First, does that mean he's going to find every trap by taking 20 (assuming his skills are high enough to spot them with a 20 roll). Second, other than his torch going out more often, should there be some type of consequence of taking all this time in deliberation? We've only played a few sessions, but this seems to come up a lot. Speaking of traps, I'm not sure how to award experience for disarming traps/locks. From what I've read in the DM Guide, it appears that I should give him an amount of XP equal to the CR of the trap/lock...so, a CR 2 lock or trap bypassed would be the equivalent of a CR 2 encounter...which would seem to be way too much. That's about all I have for now, and I would greatly appreciate any wisdom that can be shared with me (including the proper place for this post if I'm in the wrong forum). Thanks! [/QUOTE]
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