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New to GMing, over my head (WoD)
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<blockquote data-quote="RTWinter" data-source="post: 5763614" data-attributes="member: 6687451"><p>So, last summer, I became infatuated with the Victorian Era and World of Darkness. It lasted for a grand total of 2 games. It fell apart for reasons outside of the game, but as it was running I was way over my head. Too much research, and not enough prep time.</p><p></p><p>So, I'm starting early for this summer. Something to bide my time on between classes.</p><p></p><p>I'm keeping WoD because I want it to stay modern, my group has a good grasp of the rules. Not to mention I've spent a pretty penny on books. I'm changing the setting to either very near future of modern day, and its taking place in my hometown, Toronto. The main reason for the location is laziness. Its so much easier to say "You're at Yonge and Dundas Square than describing it.</p><p></p><p>Anyways, onto my problem.</p><p></p><p>I have a collection of ideas and themes that all connect but not real way to thread them together into something cohesive. I really have no idea where to start and what I need to prepare and I'm just looking for some advice and maybe resources.</p><p></p><p>My spark of inspiration was reading an article about Tor networks and stuff. The idea that there's this hidden internet out there that no-one can really see or trace really appealed to me. The fact that I was watching Buffy at the time brought the supernatural and paranormal implications to the forefront for me.</p><p></p><p>I have a few ideas kicking around. Internet vigilantism, things like lulzsec and Wikileaks, not to mention SOPA and other such stuff. Plus the aforementioned "hidden" internet plus the idea of smaller networks built on completely hidden and physically separate infrastructure.</p><p></p><p>So yeah, sorry for the ramble. Just looking for advice on where to start, how to prepare.</p></blockquote><p></p>
[QUOTE="RTWinter, post: 5763614, member: 6687451"] So, last summer, I became infatuated with the Victorian Era and World of Darkness. It lasted for a grand total of 2 games. It fell apart for reasons outside of the game, but as it was running I was way over my head. Too much research, and not enough prep time. So, I'm starting early for this summer. Something to bide my time on between classes. I'm keeping WoD because I want it to stay modern, my group has a good grasp of the rules. Not to mention I've spent a pretty penny on books. I'm changing the setting to either very near future of modern day, and its taking place in my hometown, Toronto. The main reason for the location is laziness. Its so much easier to say "You're at Yonge and Dundas Square than describing it. Anyways, onto my problem. I have a collection of ideas and themes that all connect but not real way to thread them together into something cohesive. I really have no idea where to start and what I need to prepare and I'm just looking for some advice and maybe resources. My spark of inspiration was reading an article about Tor networks and stuff. The idea that there's this hidden internet out there that no-one can really see or trace really appealed to me. The fact that I was watching Buffy at the time brought the supernatural and paranormal implications to the forefront for me. I have a few ideas kicking around. Internet vigilantism, things like lulzsec and Wikileaks, not to mention SOPA and other such stuff. Plus the aforementioned "hidden" internet plus the idea of smaller networks built on completely hidden and physically separate infrastructure. So yeah, sorry for the ramble. Just looking for advice on where to start, how to prepare. [/QUOTE]
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