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<blockquote data-quote="Friend of the Dork" data-source="post: 5736215" data-attributes="member: 91954"><p>Damn that's a large party!</p><p></p><p>Looks like you got all bases covered, except perhaps Rogue. In that case, yeah go Bard, you can be really useful to the group as a social type, support the party with bardic music and useful spells, and still be an ok secondary archer. Or, if you want to be more Rogue-like, you can take the Archeologist archtype and get the rogue's ability to detect and disable traps, boost yourself with Luck, and complement your Spells with Rogue talents. Indiana Jones anyone?</p><p></p><p>In the end you should play what you LIKE and with such a large group you're not squuezed into a particular role, although you may find your character underwhelming in the damage compartment. At high levels you can still be alot more useful and flexible than the fighter because of your spells and skills.</p></blockquote><p></p>
[QUOTE="Friend of the Dork, post: 5736215, member: 91954"] Damn that's a large party! Looks like you got all bases covered, except perhaps Rogue. In that case, yeah go Bard, you can be really useful to the group as a social type, support the party with bardic music and useful spells, and still be an ok secondary archer. Or, if you want to be more Rogue-like, you can take the Archeologist archtype and get the rogue's ability to detect and disable traps, boost yourself with Luck, and complement your Spells with Rogue talents. Indiana Jones anyone? In the end you should play what you LIKE and with such a large group you're not squuezed into a particular role, although you may find your character underwhelming in the damage compartment. At high levels you can still be alot more useful and flexible than the fighter because of your spells and skills. [/QUOTE]
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