FireLance
Legend
I've been thinking about a new type of magic item which would be quite useful for spellcasters. The item is keyed to a specific spell, and it allows a spellcaster who has that spell on his spell list to spontaneously cast that spell. If the spellcaster prepares spells (wizard, cleric, etc.), he must expend a prepared spell of equal or higher level. If he does not (sorcerer, bard), he has to use a spell slot of equal or higher level.
If the spell has an expensive material component or focus or has an XP cost, the spellcaster still has to provide the component or focus or pay the XP cost.
For example, a wizard could use a Ring of Magic Missile Conversion to spontaneously cast Magic Missile by expending any prepared spell of 1st level or higher. A sorcerer could do the same by expending one of his 1st level or higher spell slots. A bard or cleric would not be able to use it as Magic Missile is not on their spell lists.
With respect to cost, I would set it at spell level squared times 1000 gp. The reasoning is, the cost of an unlimited use, use-activated magic item is spell level times caster level times 2000 gp. Making it activate by spell completion should halve the cost, just like a scroll is half the cost of an identical potion. I would also rule that requiring the user to expend a prepared spell or spell slot further halves the cost. Since I want the cost to vary by spell level alone, I substitute twice spell level for caster level in the cost equation.
A spell conversion item that does not take up a slot, such as an Ioun Stone of Fireball Conversion would be double the cost, as normal.
What do you think? Is the cost balanced for the power? Would you use this type of item in your campaign?
If the spell has an expensive material component or focus or has an XP cost, the spellcaster still has to provide the component or focus or pay the XP cost.
For example, a wizard could use a Ring of Magic Missile Conversion to spontaneously cast Magic Missile by expending any prepared spell of 1st level or higher. A sorcerer could do the same by expending one of his 1st level or higher spell slots. A bard or cleric would not be able to use it as Magic Missile is not on their spell lists.
With respect to cost, I would set it at spell level squared times 1000 gp. The reasoning is, the cost of an unlimited use, use-activated magic item is spell level times caster level times 2000 gp. Making it activate by spell completion should halve the cost, just like a scroll is half the cost of an identical potion. I would also rule that requiring the user to expend a prepared spell or spell slot further halves the cost. Since I want the cost to vary by spell level alone, I substitute twice spell level for caster level in the cost equation.
A spell conversion item that does not take up a slot, such as an Ioun Stone of Fireball Conversion would be double the cost, as normal.
What do you think? Is the cost balanced for the power? Would you use this type of item in your campaign?
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