Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
New Type of Magic Item: Spell Conversion Item
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="twjensen" data-source="post: 166826" data-attributes="member: 3124"><p><strong>I like it</strong></p><p></p><p>1. Sorcerers are practically unplayable anyway.</p><p></p><p>2. The price is WAY wrong. The use activated items cost approx spell level squared * 4,000 GP (spell level * caster level * 2,000 works out about the same as spell level * spell level * 4,000). So these are 1/4 the price. 2,000 * spell level squared is probably better. [Meaning 1/2 price for the requirement of using up a spell to activate.]</p><p></p><p>3. There are lots of other magic items I could buy for 18,000 gold in place of a spontaneous convert to fireball, for example. [3 * 3 * 2,000]</p><p></p><p>4. I can now buy spontaneous convert to magic missile for 2,000 gold. hmmm... a wand of magic missiles caster level 5 is worth more. [over 3,000 for a fully charged wand] Price is probably still wrong.</p><p></p><p>How about spell level * max caster level * 1000? With max caster level being no less than the minimum required to cast the spell? [and actual caster level being the lesser of either the ring's level or the user level]</p><p></p><p>Then if I want a magic missile ring, it costs 1,000, takes a spell to activate, and generates one whopping missile. Or I could pay 5,000 GP for one that can convert for 3 missiles, [but a user of 3rd level would only get 2 out of it]. The fireball ring would be 15,000 for a 5D6 fireball, 30,000 GP for one that could deal 10D6. Again, the ring's user would have to be *capable* of casting a 10D6 fireball before the ring could work at that level.</p><p></p><p>[clarifying edits]</p></blockquote><p></p>
[QUOTE="twjensen, post: 166826, member: 3124"] [b]I like it[/b] 1. Sorcerers are practically unplayable anyway. 2. The price is WAY wrong. The use activated items cost approx spell level squared * 4,000 GP (spell level * caster level * 2,000 works out about the same as spell level * spell level * 4,000). So these are 1/4 the price. 2,000 * spell level squared is probably better. [Meaning 1/2 price for the requirement of using up a spell to activate.] 3. There are lots of other magic items I could buy for 18,000 gold in place of a spontaneous convert to fireball, for example. [3 * 3 * 2,000] 4. I can now buy spontaneous convert to magic missile for 2,000 gold. hmmm... a wand of magic missiles caster level 5 is worth more. [over 3,000 for a fully charged wand] Price is probably still wrong. How about spell level * max caster level * 1000? With max caster level being no less than the minimum required to cast the spell? [and actual caster level being the lesser of either the ring's level or the user level] Then if I want a magic missile ring, it costs 1,000, takes a spell to activate, and generates one whopping missile. Or I could pay 5,000 GP for one that can convert for 3 missiles, [but a user of 3rd level would only get 2 out of it]. The fireball ring would be 15,000 for a 5D6 fireball, 30,000 GP for one that could deal 10D6. Again, the ring's user would have to be *capable* of casting a 10D6 fireball before the ring could work at that level. [clarifying edits] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New Type of Magic Item: Spell Conversion Item
Top