Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
New UA and the Bard and Spells
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ashrym" data-source="post: 7851593" data-attributes="member: 6750235"><p>Anyone can bribe the DM. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>If I were going to use planar binding I would use magical secrets on magic circle. I can do that now, lol. It takes an hour an a 1000gp gem to cast planar binding. That's the same material cost and less time than awaken, and doesn't require that I have a suitable plant or animal.</p><p></p><p>Going that route means I don't have to wait a day to do multiple times. It's also the exact same thing clerics, druids, and wizards can do. Druids don't have magic circle by default so they might bribe the DM or get someone else to create the magic circle (that doesn't actually have to be the caster). It's a saving throw ability so CHA or other social skills don't matter, but it's just an attempt to work around monetary costs. If a DM were to let that application work as you intend it invalidates your wizard money arguments because wizards can do this without a limited resource like secrets. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Awaken is functionally less control because it's the charmed condition for 30 days (although that's not particularly challenging for a bard who's planning on making use of it) than planar binding because the creature must obey and the duration increases with slot level. Simply using 7th level or higher level slots gives the same duration or better with a higher degree of control for the same monetary cost, shorter casting time, and less spell investment. It's also easily done by a cleric or wizard <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>If you are looking for a money is nothing mechanic here the same principle already applies to existing classes with existing mechanics, including wizards. Versatile spellcasting cannot create something that already exists if DM's are allowing that type of money manufacture.</p><p></p><p>Another thing to consider is how many hirelings, armies, henchmen, siege engines, or underworld contracts any character might procure with such funds. 600 gp gives 10 skilled hirelings for 30 days, for example.</p><p></p><p>The last thing to consider (off the top of my head) is how is awaken being applied to imbalance the campaign? It's essentially creating friendly NPC's in the forms of plants and animals. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Ashrym, post: 7851593, member: 6750235"] Anyone can bribe the DM. ;) If I were going to use planar binding I would use magical secrets on magic circle. I can do that now, lol. It takes an hour an a 1000gp gem to cast planar binding. That's the same material cost and less time than awaken, and doesn't require that I have a suitable plant or animal. Going that route means I don't have to wait a day to do multiple times. It's also the exact same thing clerics, druids, and wizards can do. Druids don't have magic circle by default so they might bribe the DM or get someone else to create the magic circle (that doesn't actually have to be the caster). It's a saving throw ability so CHA or other social skills don't matter, but it's just an attempt to work around monetary costs. If a DM were to let that application work as you intend it invalidates your wizard money arguments because wizards can do this without a limited resource like secrets. ;) Awaken is functionally less control because it's the charmed condition for 30 days (although that's not particularly challenging for a bard who's planning on making use of it) than planar binding because the creature must obey and the duration increases with slot level. Simply using 7th level or higher level slots gives the same duration or better with a higher degree of control for the same monetary cost, shorter casting time, and less spell investment. It's also easily done by a cleric or wizard ;) If you are looking for a money is nothing mechanic here the same principle already applies to existing classes with existing mechanics, including wizards. Versatile spellcasting cannot create something that already exists if DM's are allowing that type of money manufacture. Another thing to consider is how many hirelings, armies, henchmen, siege engines, or underworld contracts any character might procure with such funds. 600 gp gives 10 skilled hirelings for 30 days, for example. The last thing to consider (off the top of my head) is how is awaken being applied to imbalance the campaign? It's essentially creating friendly NPC's in the forms of plants and animals. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New UA and the Bard and Spells
Top