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<blockquote data-quote="Cap'n Kobold" data-source="post: 7030206" data-attributes="member: 6802951"><p>As a new class, the Warlord is going to need some sort of system to determine how powerful their abilities are, and how often they are going to be used. Everything at-will? Superiority dice? An ability progression similar to spell slots in a caster class?</p><p>As the class with the most similar in-play concept, I mentioned the Valor Bard.</p><p></p><p> I'd suggest not extra attack, but ability to both make an attack and grant a maneuver at 5th level.</p><p> Take a leaf from the Bo9S: have many warlord abilities trigger off a successful attack. That way the warlord has to actually get martial rather than being able to dump physical stats and turn into a Lore Bard.</p><p></p><p>Wasn't that actually how a lot of Warlord abilities worked previously?</p><p></p><p> May just have to add a rider to the Warlord's ability that allows their ally to make a single attack "As if it was their turn." or similar wording. So a Rogue couldn't use it to get sneak attack twice in a round, but could use it to get sneak attack damage if they hadn't pulled off a sneak attack during their actual round.</p><p></p><p>That or the Warlord's attack granting ability is limited to dealing weapon damage + Warlord's Int/Cha modifier rather than the Warlord's ally being able to apply the full power of their capabilities in the granted attack.</p><p></p><p> The Warlord being able to grant an ally to make an additional full attack sequence rather than a single attack sounds like an option for a higher-level ability that costs more resources.</p><p></p><p>The warlord can give away attacks that mean the recipient makes a whack, adding weapon damage to ability modifier... and that's it. Any extras needs to be defined by the Warlord class, not the recipient's class.</p></blockquote><p>[/QUOTE]</p>
[QUOTE="Cap'n Kobold, post: 7030206, member: 6802951"] As a new class, the Warlord is going to need some sort of system to determine how powerful their abilities are, and how often they are going to be used. Everything at-will? Superiority dice? An ability progression similar to spell slots in a caster class? As the class with the most similar in-play concept, I mentioned the Valor Bard. I'd suggest not extra attack, but ability to both make an attack and grant a maneuver at 5th level. Take a leaf from the Bo9S: have many warlord abilities trigger off a successful attack. That way the warlord has to actually get martial rather than being able to dump physical stats and turn into a Lore Bard. Wasn't that actually how a lot of Warlord abilities worked previously? May just have to add a rider to the Warlord's ability that allows their ally to make a single attack "As if it was their turn." or similar wording. So a Rogue couldn't use it to get sneak attack twice in a round, but could use it to get sneak attack damage if they hadn't pulled off a sneak attack during their actual round. That or the Warlord's attack granting ability is limited to dealing weapon damage + Warlord's Int/Cha modifier rather than the Warlord's ally being able to apply the full power of their capabilities in the granted attack. The Warlord being able to grant an ally to make an additional full attack sequence rather than a single attack sounds like an option for a higher-level ability that costs more resources. The warlord can give away attacks that mean the recipient makes a whack, adding weapon damage to ability modifier... and that's it. Any extras needs to be defined by the Warlord class, not the recipient's class.[/QUOTE] [/QUOTE]
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