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<blockquote data-quote="CapnZapp" data-source="post: 7030270" data-attributes="member: 12731"><p>No, I wasn't talking about giving away full attack sequences. </p><p></p><p>I was talking about the distinction both 3e and 4e makes between a "simple" no-baggage-attached attack, and one where your full class baggage comes attached. </p><p></p><p>In 4e, a basic attack is an at-will that simply is weapon die plus ability modifier. As opposed to the at-wills, encounter, utility and daily attacks granted to you by your class. The game uses this in lots of places, granting you a basic attack which then can't be loaded will all the powerful riders of regular attacks.</p><p></p><p>In 3e, the game separates between a "full attack" and a regular "attack". The first one allows you to unload your full sequence of attacks but limits movement to a 5ft step.</p><p><em>(I believed a rogue needed to take a "full attack" to apply sneak damage, but that turned out not to be the case).</em></p><p></p><p>---</p><p></p><p>What I am talking about is that 5E lacks the terminology to separate between "a regular attack, one that you can apply any game effect to" (I don't know: paladin smites; sneak damage; the +10 from greatweapon mastery just to pick three) and a "restricted limited attack that is ability plus weapon and nothing else".</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7030270, member: 12731"] No, I wasn't talking about giving away full attack sequences. I was talking about the distinction both 3e and 4e makes between a "simple" no-baggage-attached attack, and one where your full class baggage comes attached. In 4e, a basic attack is an at-will that simply is weapon die plus ability modifier. As opposed to the at-wills, encounter, utility and daily attacks granted to you by your class. The game uses this in lots of places, granting you a basic attack which then can't be loaded will all the powerful riders of regular attacks. In 3e, the game separates between a "full attack" and a regular "attack". The first one allows you to unload your full sequence of attacks but limits movement to a 5ft step. [I](I believed a rogue needed to take a "full attack" to apply sneak damage, but that turned out not to be the case).[/I] --- What I am talking about is that 5E lacks the terminology to separate between "a regular attack, one that you can apply any game effect to" (I don't know: paladin smites; sneak damage; the +10 from greatweapon mastery just to pick three) and a "restricted limited attack that is ability plus weapon and nothing else". [/QUOTE]
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