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New Unearthed Arcana: Heroes of Krynn Revisited
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<blockquote data-quote="Juomari Veren" data-source="post: 8616211" data-attributes="member: 87428"><p>Still not a big fan of free feats from backgrounds, for the simple reason that most of the feats they offer here are incredibly bloated with little benefits all over. I'm also surprised that it seems they took incredibly little input from the survey, besides the Kender being fey-adjacent (but got rid of the best feature they had???????? Were people asking for that to happen or is that just WoTC flexing the ol' trigger finger?).</p><p></p><p>These new feats are too dense; Too many free spells, or extra spells on your lists, and too many superiority dice. The robe feats should give you some other minor benefit instead of spells and keep the special ability attached to it, maybe with less uses per day but I'm not gonna complain about a wholly unique benefit. If they want to give free feats out, why not those skill and tool feats they made in Xanathar's and Tasha's? I get it, it'd be another book that's wholly necessary to play a specific setting, but I also am not fond of the idea overall anyways, so I would prefer that they stepped back into the realm of backgrounds being focused on the flavorful non-numerical benefits anyways.</p><p></p><p>Thank god that awful eyesore of a subclass is gone for now, there was way too much involved in having a subclass that's basically three rolled into one going on. Maybe they can revisit that idea of classless subclasses from Strixhaven-era and plug them into these knightly orders instead, and then they can open up a design space that's more broad than having to cram all the good benefits into a feat. Plus, martials and 3-feature subclasses like Bards could probably use the love more than wizards, clerics, et al.</p><p></p><p>Overall, this UA seems to take one or two things that were critical of the previous iteration and move the entire thing too far in that direction; It's wildly all over the place in terms of what it does for the individual, but all of a sudden this UA presupposes backgrounds are king and they completely tipped the balance of the game on its head because of it. This isn't necessarily worrying for the impending rules update, but if they decide to try and push character benefits too far in this direction without making feats a bit more holistic and less "long string of bullet points and multiple buttons and knobs" then I can't imagine this going well in the near future.</p></blockquote><p></p>
[QUOTE="Juomari Veren, post: 8616211, member: 87428"] Still not a big fan of free feats from backgrounds, for the simple reason that most of the feats they offer here are incredibly bloated with little benefits all over. I'm also surprised that it seems they took incredibly little input from the survey, besides the Kender being fey-adjacent (but got rid of the best feature they had???????? Were people asking for that to happen or is that just WoTC flexing the ol' trigger finger?). These new feats are too dense; Too many free spells, or extra spells on your lists, and too many superiority dice. The robe feats should give you some other minor benefit instead of spells and keep the special ability attached to it, maybe with less uses per day but I'm not gonna complain about a wholly unique benefit. If they want to give free feats out, why not those skill and tool feats they made in Xanathar's and Tasha's? I get it, it'd be another book that's wholly necessary to play a specific setting, but I also am not fond of the idea overall anyways, so I would prefer that they stepped back into the realm of backgrounds being focused on the flavorful non-numerical benefits anyways. Thank god that awful eyesore of a subclass is gone for now, there was way too much involved in having a subclass that's basically three rolled into one going on. Maybe they can revisit that idea of classless subclasses from Strixhaven-era and plug them into these knightly orders instead, and then they can open up a design space that's more broad than having to cram all the good benefits into a feat. Plus, martials and 3-feature subclasses like Bards could probably use the love more than wizards, clerics, et al. Overall, this UA seems to take one or two things that were critical of the previous iteration and move the entire thing too far in that direction; It's wildly all over the place in terms of what it does for the individual, but all of a sudden this UA presupposes backgrounds are king and they completely tipped the balance of the game on its head because of it. This isn't necessarily worrying for the impending rules update, but if they decide to try and push character benefits too far in this direction without making feats a bit more holistic and less "long string of bullet points and multiple buttons and knobs" then I can't imagine this going well in the near future. [/QUOTE]
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