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<blockquote data-quote="Aristotle" data-source="post: 1099846" data-attributes="member: 5885"><p>I really think folks are getting the wrong idea about this product, or I am...</p><p></p><p>Comparing UA to AU is rediculous...</p><p>AU is meant to replace the players handbook. It is an alternative ruleset complete with its own default setting. UA is a book of <u>alternate rules</u> meant to be implemented into a campaign to enhance the existing rules.</p><p></p><p>Similarly, it makes little sense to be outraged by this book because they just revised the core books. This is not a further revision. This is, as far as I've seen, nothing more than a set of alternate rules which can be used with the existing rules if you care to use them.</p><p></p><p>I personally think it is a great idea. I have a very small collection of D&D material, as I only purchase what I plan to use or feel is of very high caliber. I've definately got my eye on this book!</p></blockquote><p></p>
[QUOTE="Aristotle, post: 1099846, member: 5885"] I really think folks are getting the wrong idea about this product, or I am... Comparing UA to AU is rediculous... AU is meant to replace the players handbook. It is an alternative ruleset complete with its own default setting. UA is a book of [U]alternate rules[/U] meant to be implemented into a campaign to enhance the existing rules. Similarly, it makes little sense to be outraged by this book because they just revised the core books. This is not a further revision. This is, as far as I've seen, nothing more than a set of alternate rules which can be used with the existing rules if you care to use them. I personally think it is a great idea. I have a very small collection of D&D material, as I only purchase what I plan to use or feel is of very high caliber. I've definately got my eye on this book! [/QUOTE]
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