Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
New Unearthed Arcana info
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Trickstergod" data-source="post: 1107157" data-attributes="member: 10825"><p>I've a touch of disdain for Wizards revision of 3rd edition; I do, however, have the latest version of the SRD on hand because it wasn't completely without merit.</p><p></p><p>The Arcana Unearthed stuff looks like it has solid, interesting rules. However, I like the iconic classes - druid and cleric inspire me more than "greenbond," and the entire setting behind the rules looks like something out of a bad fantasy novel. The Scarred Lands ranks number one on my list of favorite settings, but just because they're tied into by another book doesn't make that book worthwhile. I have no plans now, or likely ever (though I wouldn't go so far as to say definitely never), of purchasing the book.</p><p></p><p>I also find undeniable fanboys are one of the worst sources for an opinion; bias is fine, and acceptable, if not too great, but there comes a point where it's just too much.</p><p></p><p>Now, with my general opinion on the conversation thus far said, my response to Unearthed Arcana:</p><p></p><p>Unearthed Arcana is really looking like it might be good, and enjoyable. It plays off of the standard Core books, near as I can tell, with alternative spins to them. In particular, I'm looking at the alternate armor class rules - it's one of those things that I think I might integrate, as it would make a low-magic setting all the more viable. Clunking around with just your Dex and a masterwork chain shirt might be fine up until level 5, possibly ten depending on how you build your character, but otherwise, the base attack bonus and strength bonus to hit soon make anyone without a magical ring, amulet, shield, or armor of some kind weapon-bait. I'd rather characters were more based on their level, class, and race, then their magic items. </p><p></p><p>Prestige class alternatives for the Core classes? I'm almost certain to use the one for the paladin. The Charisma 17 requirement they once had made them a rarity; 3rd edition took that away, and now, it seems, there's a big old glut of them in the NPC office. I much prefer them being the elite of the elite, champions of their gods, special for who they are, not just clumped together with fighters, rogues, and the like. The bard and ranger also have some promise in the prestige class field.</p><p></p><p>Vitality and wounds points? Not overly familiar with Star Wars, or Call of Cthulhu, but, this also looks promising. </p><p></p><p>A few other things I could live with, or without, but all in all, this is shaping up to be something Wizards pimps out that I might actually put as a top priority on my book list.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 1107157, member: 10825"] I've a touch of disdain for Wizards revision of 3rd edition; I do, however, have the latest version of the SRD on hand because it wasn't completely without merit. The Arcana Unearthed stuff looks like it has solid, interesting rules. However, I like the iconic classes - druid and cleric inspire me more than "greenbond," and the entire setting behind the rules looks like something out of a bad fantasy novel. The Scarred Lands ranks number one on my list of favorite settings, but just because they're tied into by another book doesn't make that book worthwhile. I have no plans now, or likely ever (though I wouldn't go so far as to say definitely never), of purchasing the book. I also find undeniable fanboys are one of the worst sources for an opinion; bias is fine, and acceptable, if not too great, but there comes a point where it's just too much. Now, with my general opinion on the conversation thus far said, my response to Unearthed Arcana: Unearthed Arcana is really looking like it might be good, and enjoyable. It plays off of the standard Core books, near as I can tell, with alternative spins to them. In particular, I'm looking at the alternate armor class rules - it's one of those things that I think I might integrate, as it would make a low-magic setting all the more viable. Clunking around with just your Dex and a masterwork chain shirt might be fine up until level 5, possibly ten depending on how you build your character, but otherwise, the base attack bonus and strength bonus to hit soon make anyone without a magical ring, amulet, shield, or armor of some kind weapon-bait. I'd rather characters were more based on their level, class, and race, then their magic items. Prestige class alternatives for the Core classes? I'm almost certain to use the one for the paladin. The Charisma 17 requirement they once had made them a rarity; 3rd edition took that away, and now, it seems, there's a big old glut of them in the NPC office. I much prefer them being the elite of the elite, champions of their gods, special for who they are, not just clumped together with fighters, rogues, and the like. The bard and ranger also have some promise in the prestige class field. Vitality and wounds points? Not overly familiar with Star Wars, or Call of Cthulhu, but, this also looks promising. A few other things I could live with, or without, but all in all, this is shaping up to be something Wizards pimps out that I might actually put as a top priority on my book list. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
New Unearthed Arcana info
Top