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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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<blockquote data-quote="Pauln6" data-source="post: 9221215" data-attributes="member: 6777422"><p>Different campaigns have different styles. We just aren't a group of optimimisers and some of the silliness of certain optimised builds stand out and are worthy of mockery to us. If you can't please all of the people all of the time, it's fine to have a baseline and then options to go in different directions. We've been playing with healing dialled down since the edition came out and that works for us. You may enjoy playing with the healing option dialled up.</p><p></p><p>Similarly, I'm quite happy that short characters have a few limitations that larger characters don't have. They have fewer limitations than in previous editions. Maybe in the next edition, they will get their great sword. I may think it's silly and just number crunching because I am a player who likes to visualise the characters and I can't see any compelling reason to make it the baseline but I acknowledge that it would not break the game and if they wanted to add an option to the dial, I'm fine with that.</p><p></p><p>I also acknowledge that there are many other silly concepts that you can hand wave away with magic and that a Harry Potter themed game can play very different to a LOTR themed game, which is closer to our 33 year old campaign, as Harry Potter wasn't around back then. I just accept that the baseline dial is where it is and I am happier with that than I would be with where you want to aim the baseline for the numbers.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 9221215, member: 6777422"] Different campaigns have different styles. We just aren't a group of optimimisers and some of the silliness of certain optimised builds stand out and are worthy of mockery to us. If you can't please all of the people all of the time, it's fine to have a baseline and then options to go in different directions. We've been playing with healing dialled down since the edition came out and that works for us. You may enjoy playing with the healing option dialled up. Similarly, I'm quite happy that short characters have a few limitations that larger characters don't have. They have fewer limitations than in previous editions. Maybe in the next edition, they will get their great sword. I may think it's silly and just number crunching because I am a player who likes to visualise the characters and I can't see any compelling reason to make it the baseline but I acknowledge that it would not break the game and if they wanted to add an option to the dial, I'm fine with that. I also acknowledge that there are many other silly concepts that you can hand wave away with magic and that a Harry Potter themed game can play very different to a LOTR themed game, which is closer to our 33 year old campaign, as Harry Potter wasn't around back then. I just accept that the baseline dial is where it is and I am happier with that than I would be with where you want to aim the baseline for the numbers. [/QUOTE]
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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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