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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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<blockquote data-quote="Pauln6" data-source="post: 9221759" data-attributes="member: 6777422"><p>Yes. I think that, coming from 1e, it's important to recognise that the pigeon-holing was based off literary and movie references that were available in the seventies. Aragorn is a half-elf so half-elves could be rangers etc. </p><p></p><p>In the last 50 years, so many more references have popped up to shift the dial, but to retain the early flavour, I think the ability score adjustments were not to punish or restrict but to give an extra benefit to the classic combinations of 1e. I do see how optimisers might view that giving extra to some combinations is punishing other combinations. I suppose I am a glass half full kinda guy in that regard. I thought it was clever nudging rather that outright restrictions. </p><p></p><p>I think, with stat inflation now rolled into feats, and cookie cutter benefits from heritage, they could probably do away with racial modifiers altogether, or possibly restrict it to +1 to the classic base stats from 1e. I'd be fine if they bought in a sidebar with a classic +1, -1 alternative. Even capping strength can work as an option as long as the lowest level is set at 16, since magic can exceed the cap in any event, Dexterity is an alternative, and even a Str16 fighter can hold their own. </p><p></p><p>I suppose part of my reticence is that we are playing 1e characters that have been adapted when the edition changed. When we got to 4e, while it was fun, it wasn't possible to build the same characters because we had to max out stats and grapple with vastly different multiclass rules. It was DnD in name only. 5e feels like it has struck a good balance and further drift feels like it could take the game to a weird place again. </p><p></p><p>The core isn't broken - some classes just need slight tweaks up or down, and the differences between optimised and non-optimised are not so great that anyone feels they can't contribute or have a lot of fun. I do agree that if it isn't unbalanced, there's no reason not to have something as an official option but equally, not everything has to be an official option. Maybe if enough people want it, it should be.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 9221759, member: 6777422"] Yes. I think that, coming from 1e, it's important to recognise that the pigeon-holing was based off literary and movie references that were available in the seventies. Aragorn is a half-elf so half-elves could be rangers etc. In the last 50 years, so many more references have popped up to shift the dial, but to retain the early flavour, I think the ability score adjustments were not to punish or restrict but to give an extra benefit to the classic combinations of 1e. I do see how optimisers might view that giving extra to some combinations is punishing other combinations. I suppose I am a glass half full kinda guy in that regard. I thought it was clever nudging rather that outright restrictions. I think, with stat inflation now rolled into feats, and cookie cutter benefits from heritage, they could probably do away with racial modifiers altogether, or possibly restrict it to +1 to the classic base stats from 1e. I'd be fine if they bought in a sidebar with a classic +1, -1 alternative. Even capping strength can work as an option as long as the lowest level is set at 16, since magic can exceed the cap in any event, Dexterity is an alternative, and even a Str16 fighter can hold their own. I suppose part of my reticence is that we are playing 1e characters that have been adapted when the edition changed. When we got to 4e, while it was fun, it wasn't possible to build the same characters because we had to max out stats and grapple with vastly different multiclass rules. It was DnD in name only. 5e feels like it has struck a good balance and further drift feels like it could take the game to a weird place again. The core isn't broken - some classes just need slight tweaks up or down, and the differences between optimised and non-optimised are not so great that anyone feels they can't contribute or have a lot of fun. I do agree that if it isn't unbalanced, there's no reason not to have something as an official option but equally, not everything has to be an official option. Maybe if enough people want it, it should be. [/QUOTE]
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