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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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<blockquote data-quote="CapnZapp" data-source="post: 9224377" data-attributes="member: 12731"><p>I found it inexplicable that you couldn't swim, climb or jump if you were a Rogue or Dex fighter with the 2014 rules.</p><p></p><p>Either you're a physical person and you should be able to move around, or... you're not and you have to use magic or be left behind. But there aren't two totally separate kinds of physical persons. Throw Arnold Schwarzenegger and Simone Biles in the water and see who swims better.</p><p></p><p>Basically, I don't think you should have to take both skills.</p><p></p><p>Asking a Dex build to get Athletics just for basic movement... and then being just mediocre at it; to me that's a bug in the 2014 edition. I've always houseruled Athletics and Acrobatics is basically the same skill, or specifically, that you can use either for most physical feats.</p><p></p><p>The reward for high strength has always been maximum martial damage. There's no good justification for penalizing dex builds with an inability to do stuff... everyone expects you to be good at! </p><p></p><p>A Dex build isn't expected to bend bars or lift boulders or win tug-of-wars and grapples. Nobody expects Simone Biles to wrestle Conan to the ground and choke him out. That the rules require strength and/or athletics here is totally fine. </p><p></p><p>But performing physical feats like jumping up to catch ropes and lamps, climb over walls and such? That's totally what a slender dexterous hero archetype should excel at! Just as well as a bulky muscle mountain, I mean.</p><p></p><p>To be honest, I would have preferred it if Strength was renamed Prowess or something. What we need in D&D is a stat that describes the ability to tear an enemy limb from limb or crash a blow through both a shield and armor.</p><p></p><p>Every acrobat and dancer needs plenty of physical strength and endurance. What they have less of than Conan and Ahnold is muscle mass or "awesome force".</p><p></p><p>Having a stat called Strength and then assuming every Strength 8 character must be physically weak (the rogue always drawing, never winning, when arm wrestling the wizard, for instance) is just... wrong.</p><p></p><p>The "deal awesome damage" stat should be renamed into something that doesn't make people assume the lack of it implies physical weakness.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 9224377, member: 12731"] I found it inexplicable that you couldn't swim, climb or jump if you were a Rogue or Dex fighter with the 2014 rules. Either you're a physical person and you should be able to move around, or... you're not and you have to use magic or be left behind. But there aren't two totally separate kinds of physical persons. Throw Arnold Schwarzenegger and Simone Biles in the water and see who swims better. Basically, I don't think you should have to take both skills. Asking a Dex build to get Athletics just for basic movement... and then being just mediocre at it; to me that's a bug in the 2014 edition. I've always houseruled Athletics and Acrobatics is basically the same skill, or specifically, that you can use either for most physical feats. The reward for high strength has always been maximum martial damage. There's no good justification for penalizing dex builds with an inability to do stuff... everyone expects you to be good at! A Dex build isn't expected to bend bars or lift boulders or win tug-of-wars and grapples. Nobody expects Simone Biles to wrestle Conan to the ground and choke him out. That the rules require strength and/or athletics here is totally fine. But performing physical feats like jumping up to catch ropes and lamps, climb over walls and such? That's totally what a slender dexterous hero archetype should excel at! Just as well as a bulky muscle mountain, I mean. To be honest, I would have preferred it if Strength was renamed Prowess or something. What we need in D&D is a stat that describes the ability to tear an enemy limb from limb or crash a blow through both a shield and armor. Every acrobat and dancer needs plenty of physical strength and endurance. What they have less of than Conan and Ahnold is muscle mass or "awesome force". Having a stat called Strength and then assuming every Strength 8 character must be physically weak (the rogue always drawing, never winning, when arm wrestling the wizard, for instance) is just... wrong. The "deal awesome damage" stat should be renamed into something that doesn't make people assume the lack of it implies physical weakness. [/QUOTE]
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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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