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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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<blockquote data-quote="Chaosmancer" data-source="post: 9224970" data-attributes="member: 6801228"><p>I did not dismiss swimming and climbing because of magic. I dismissed it because of the rules of climbing and swimming, combined with trivial things like climbing kits. </p><p></p><p>You can resist and escape grapples with acrobatics. Unless it is a specific strength save ability. And between strength saves to not be Grappled and dex saves versus tons of damage... dex saves are more useful.</p><p></p><p>Thrown weapons are generally inferior to ranged weapons. And if you NEED to throw a weapon, daggers and darts and slings. </p><p></p><p>Not sure what you mean by "feats of strength". I may as well Dex gives you "Feats of Dexterity".</p><p></p><p></p><p></p><p>You accuse me of dismissing strength climbing and swimming because of magic... and then you dismiss stealth based on magic and optional magic items...</p><p></p><p>You say dex saves "only" reduce damage, which you can use optional magical items and a feat. Meanwhile the penalty of being Grappled is you are in melee... which a melee character wants. Most Grappled melee characters don't care about being Grappled. </p><p></p><p>I just don't get your arguments</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9224970, member: 6801228"] I did not dismiss swimming and climbing because of magic. I dismissed it because of the rules of climbing and swimming, combined with trivial things like climbing kits. You can resist and escape grapples with acrobatics. Unless it is a specific strength save ability. And between strength saves to not be Grappled and dex saves versus tons of damage... dex saves are more useful. Thrown weapons are generally inferior to ranged weapons. And if you NEED to throw a weapon, daggers and darts and slings. Not sure what you mean by "feats of strength". I may as well Dex gives you "Feats of Dexterity". You accuse me of dismissing strength climbing and swimming because of magic... and then you dismiss stealth based on magic and optional magic items... You say dex saves "only" reduce damage, which you can use optional magical items and a feat. Meanwhile the penalty of being Grappled is you are in melee... which a melee character wants. Most Grappled melee characters don't care about being Grappled. I just don't get your arguments [/QUOTE]
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Community
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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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