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<blockquote data-quote="Chaosmancer" data-source="post: 9227351" data-attributes="member: 6801228"><p>You keep saying that I am declaring the game unbalanced because I am ignoring rules, then declaring that the rules in question do not balance the game. If they do not balance anything, then my ignoring them should mean nothing to my perceptions. In fact, I did not bring up Encumbrance to begin with. It is simply when it is pointed out that strength is lacking for out-of-combat utility, due to the nature of the rules, that people constantly do one of two things. </p><p></p><p>1) They misapply and misunderstand the jumping, climbing and swimming rules. For example, a high jump for a strength 10 character who is 5 ft 6 inches with no rolling whatsoever, would allow them to reach and climb a ledge 11 ft and 3 inches. This means that the vast majority of character can trivially jump and climb up to the roof of a single story building with zero rolls. A strength 8 character would be able to reach something 10 ft and 3 inches up, which is a little less, but still likely a story in height. </p><p></p><p>2) They bring up Encumbrance and bemoan that by not using it we are denying strength characters their due. However, you just said that there is nothing that Encumbrance does except maybe mildly assist in Verisimilitude. Which is absolutely useless in terms of any sort of game balance. </p><p></p><p></p><p>Please get this straight. I never declared the game unbalanced because I don't use encumbrance. I stated that forcing small races to focus on dex builds and spellcasting builds does nothing to help strength builds, because dex builds and spellcasting builds ALREADY dominate the game as superior options to strength builds. Call it ranged vs melee, call is fighter vs Wizard, call it strength vs Dexterity, I don't care. The point is that even if you let Halflings wield Greatswords, you are going to see more halflings dual-wielding pistols, or making Palalocks than you ever will see a halfling barbarian.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9227351, member: 6801228"] You keep saying that I am declaring the game unbalanced because I am ignoring rules, then declaring that the rules in question do not balance the game. If they do not balance anything, then my ignoring them should mean nothing to my perceptions. In fact, I did not bring up Encumbrance to begin with. It is simply when it is pointed out that strength is lacking for out-of-combat utility, due to the nature of the rules, that people constantly do one of two things. 1) They misapply and misunderstand the jumping, climbing and swimming rules. For example, a high jump for a strength 10 character who is 5 ft 6 inches with no rolling whatsoever, would allow them to reach and climb a ledge 11 ft and 3 inches. This means that the vast majority of character can trivially jump and climb up to the roof of a single story building with zero rolls. A strength 8 character would be able to reach something 10 ft and 3 inches up, which is a little less, but still likely a story in height. 2) They bring up Encumbrance and bemoan that by not using it we are denying strength characters their due. However, you just said that there is nothing that Encumbrance does except maybe mildly assist in Verisimilitude. Which is absolutely useless in terms of any sort of game balance. Please get this straight. I never declared the game unbalanced because I don't use encumbrance. I stated that forcing small races to focus on dex builds and spellcasting builds does nothing to help strength builds, because dex builds and spellcasting builds ALREADY dominate the game as superior options to strength builds. Call it ranged vs melee, call is fighter vs Wizard, call it strength vs Dexterity, I don't care. The point is that even if you let Halflings wield Greatswords, you are going to see more halflings dual-wielding pistols, or making Palalocks than you ever will see a halfling barbarian. [/QUOTE]
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