Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UngeheuerLich" data-source="post: 9228282" data-attributes="member: 59057"><p>Point is, they are never equal. They have strength in different areas. Dex based fighters are bad at initiating grapples, pushes and trips. They are less able to switch between ranged and melee if they also want to use a shield. They are worse at utilizing improvised weapons or fighting unarmed. Dex based fighters make up for this with their own advantages.</p><p>But that does not make them equal.</p><p></p><p>They are not better, not worse, they are different.</p><p></p><p>You asked someone else to point out misunderstandings, so I think I should clarify:</p><p></p><p>You seem to believe character strength is on a linear scale, so that one build must be better than one other. </p><p>Characters however are multidimensional. Atteibutes alone make them 6 dimensional. </p><p>Of course you can use some metric to compare them linearly. But even then, you can have characters with different attributes having the same linear "value". But this metric is not something that is fixed. You can have different metrics for the same 6-dimensional space.</p><p>Your metric probably is derived from your own experience and the adventures you use. But others can have different metrices. </p><p></p><p>And my objection is just that even using a metric and someone else usong a different one does not make the other one wrong. </p><p>I just point out, that some metrics just don't value one dimension and thus seem to be incomplete to me. </p><p></p><p>If you see character stats as points in a 6 dimensional space, sonetimes putting points in dex and str can give a better "value" using the metric derived from your experience.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9228282, member: 59057"] Point is, they are never equal. They have strength in different areas. Dex based fighters are bad at initiating grapples, pushes and trips. They are less able to switch between ranged and melee if they also want to use a shield. They are worse at utilizing improvised weapons or fighting unarmed. Dex based fighters make up for this with their own advantages. But that does not make them equal. They are not better, not worse, they are different. You asked someone else to point out misunderstandings, so I think I should clarify: You seem to believe character strength is on a linear scale, so that one build must be better than one other. Characters however are multidimensional. Atteibutes alone make them 6 dimensional. Of course you can use some metric to compare them linearly. But even then, you can have characters with different attributes having the same linear "value". But this metric is not something that is fixed. You can have different metrics for the same 6-dimensional space. Your metric probably is derived from your own experience and the adventures you use. But others can have different metrices. And my objection is just that even using a metric and someone else usong a different one does not make the other one wrong. I just point out, that some metrics just don't value one dimension and thus seem to be incomplete to me. If you see character stats as points in a 6 dimensional space, sonetimes putting points in dex and str can give a better "value" using the metric derived from your experience. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
Top