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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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<blockquote data-quote="Pauln6" data-source="post: 9228284" data-attributes="member: 6777422"><p>My current group has dumped intelligence and they suck at research. It makes life harder for them, and for me, when I have to limit the information I give them. It would be easier for us all if just ignored that and fed them the maximum info but I feel that somewhere out there is a character who may one day have higher than Int 14 (the fighter/rogue/warlock) and train in research skills. It's all about choices.</p><p></p><p>There are other ways around it such as intimidation, tricking npcs, or speak with the dead, legend lore, divination etc but none of that changes the fact that intelligent characters can be fun. I started binge watching Shadow Hunters where almost all the characters seem to have relatively low intelligence, and I think I would prefer to play someone smarter!</p><p></p><p>There are some players who want to play those characters so it feels unfair to say that other players who are concerned more with combat bonuses and bang for their buck should steal the toys of those players who are happy to play with the trade-off.</p><p></p><p>I do think that the backgrounds should be used more liberally to grant broad brush bonuses in appropriate ways and story benefits without rolling.</p><p></p><p>A sailor could be treated as trained in navigation, swimming, ship repairs, weather prediction etc without reference to specific skills or treat background training like tool proficiency to give advantage if you also have the skill.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 9228284, member: 6777422"] My current group has dumped intelligence and they suck at research. It makes life harder for them, and for me, when I have to limit the information I give them. It would be easier for us all if just ignored that and fed them the maximum info but I feel that somewhere out there is a character who may one day have higher than Int 14 (the fighter/rogue/warlock) and train in research skills. It's all about choices. There are other ways around it such as intimidation, tricking npcs, or speak with the dead, legend lore, divination etc but none of that changes the fact that intelligent characters can be fun. I started binge watching Shadow Hunters where almost all the characters seem to have relatively low intelligence, and I think I would prefer to play someone smarter! There are some players who want to play those characters so it feels unfair to say that other players who are concerned more with combat bonuses and bang for their buck should steal the toys of those players who are happy to play with the trade-off. I do think that the backgrounds should be used more liberally to grant broad brush bonuses in appropriate ways and story benefits without rolling. A sailor could be treated as trained in navigation, swimming, ship repairs, weather prediction etc without reference to specific skills or treat background training like tool proficiency to give advantage if you also have the skill. [/QUOTE]
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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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