Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 9228813" data-attributes="member: 58172"><p>That diversity of players at your table is cool.</p><p></p><p></p><p>The six abilities are seriously unbalanced with each other. This is a game design problem. It requires a game design fix.</p><p></p><p>Unfortunately, the designers have their hands tied by "tradition". One of the goal designs of 5e 2014 was to unify all of the previous editions of D&D into one edition. Something like whatever "felt" like D&D the most. This is a useful goal, and proved profitable. Unfortunately, part of the "feel" is players having accustomed themselves to a six abilities that works ambiguously, awkwardly and less well, at times even poorly and faultily. Any fix would feel unfamiliar to some degree.</p><p></p><p>The need for both Strength and Dexterity for mobility (jump-fall, climb-balance) when each ability makes the other dumpable, is painful and interferes with the parkour concept and the swashbuckling genre. Dexterity by itself is radically more useful, powerful and frequent, than the other physical abilities. The overlap of Strength weapons and finesse weapons is ambiguous. The mental abilities are radically imbalanced compared to each other. Wisdom is everything. Charisma is decent by itself, but classes organize to make it a super ability for magic. In practice, Intelligence is little more than "DM gives a hint", and is either arbitrary or worthless. The overlap between Intelligence Investigation and Wisdom Perception is ambiguous. The overlap between Intelligence knowledge and Wisdom "intuition" is ambiguous. And so on.</p><p></p><p>The 5e 2014 six abilities have huge, deep, and pervasively consequential design problems.</p><p></p><p>For 2024, will D&D players give the designers permission to fix these game engine breakdowns?</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9228813, member: 58172"] That diversity of players at your table is cool. The six abilities are seriously unbalanced with each other. This is a game design problem. It requires a game design fix. Unfortunately, the designers have their hands tied by "tradition". One of the goal designs of 5e 2014 was to unify all of the previous editions of D&D into one edition. Something like whatever "felt" like D&D the most. This is a useful goal, and proved profitable. Unfortunately, part of the "feel" is players having accustomed themselves to a six abilities that works ambiguously, awkwardly and less well, at times even poorly and faultily. Any fix would feel unfamiliar to some degree. The need for both Strength and Dexterity for mobility (jump-fall, climb-balance) when each ability makes the other dumpable, is painful and interferes with the parkour concept and the swashbuckling genre. Dexterity by itself is radically more useful, powerful and frequent, than the other physical abilities. The overlap of Strength weapons and finesse weapons is ambiguous. The mental abilities are radically imbalanced compared to each other. Wisdom is everything. Charisma is decent by itself, but classes organize to make it a super ability for magic. In practice, Intelligence is little more than "DM gives a hint", and is either arbitrary or worthless. The overlap between Intelligence Investigation and Wisdom Perception is ambiguous. The overlap between Intelligence knowledge and Wisdom "intuition" is ambiguous. And so on. The 5e 2014 six abilities have huge, deep, and pervasively consequential design problems. For 2024, will D&D players give the designers permission to fix these game engine breakdowns? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
Top