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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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<blockquote data-quote="Maxperson" data-source="post: 9231877" data-attributes="member: 23751"><p>I think you need to re-read what I said. I said bonuses in 5e were LESS important than in 3e. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>In 3e bonuses were extremely important since they were baked into the math as PCs advanced.</p><p></p><p>In 5e it doesn't. The difference between +2 and +4 is 2 extra hits every 20 swings. Most combats are like 3-4 rounds, which means that until 5th level that's 2 extra hits every 5-6 combats on average, and with the random d20 rolls there's no way you can notice when those extra hits happen. Once you get that extra attack at level 5, it drops to 2 extra hits every 2-3 combats, which still isn't noticeable with random d20 rolls. </p><p></p><p>And a few points of extra damage a hit spread out over several bags of hit points, which is how 5e balances monsters, is also not going to have a noticeable effect on combat.</p><p></p><p></p><p>Not really. Any given hit isn't doing much of anything with the extra damage. People come here and say that over 20 levels it's 4847 or whatever extra points of damage, but they don't get to save that up to actually kill something. It will coincidentally on a fairly rare basis, kill a monster, but the player is never going to know when that was.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9231877, member: 23751"] I think you need to re-read what I said. I said bonuses in 5e were LESS important than in 3e. ;) In 3e bonuses were extremely important since they were baked into the math as PCs advanced. In 5e it doesn't. The difference between +2 and +4 is 2 extra hits every 20 swings. Most combats are like 3-4 rounds, which means that until 5th level that's 2 extra hits every 5-6 combats on average, and with the random d20 rolls there's no way you can notice when those extra hits happen. Once you get that extra attack at level 5, it drops to 2 extra hits every 2-3 combats, which still isn't noticeable with random d20 rolls. And a few points of extra damage a hit spread out over several bags of hit points, which is how 5e balances monsters, is also not going to have a noticeable effect on combat. Not really. Any given hit isn't doing much of anything with the extra damage. People come here and say that over 20 levels it's 4847 or whatever extra points of damage, but they don't get to save that up to actually kill something. It will coincidentally on a fairly rare basis, kill a monster, but the player is never going to know when that was. [/QUOTE]
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Community
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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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