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<blockquote data-quote="tetrasodium" data-source="post: 9231971" data-attributes="member: 93670"><p>[spoiler="eh? 5e dmg272 says this"]</p><p><strong>OVERRUN</strong> </p><p>When a creature tries to move through a hostile </p><p>creature's space, the mover can try to force its way </p><p>through by overrunning the hostile creature. As an </p><p>action or a bonus action, the mover makes a Strength </p><p>(Athletics) check contested by the hostile creature's </p><p>Strength (Athletics) check. The creature attempting the </p><p>overrun has advantage on this check if it is larger than </p><p>the hostile creature, or disadvantage if it is smaller. If </p><p>the mover wins the contest, it can move through the </p><p>hostile creature's space once this turn. </p><p><strong>SHOVE ASIDE </strong></p><p>With this option, a creature uses the special shove </p><p>attack from the Player's Handbook to force a target </p><p>to the side, rather than away. The attacker has </p><p>disadvantage on its Strength (Athletics) check when it </p><p>does so. If that check is successful, the attacker moves </p><p>the target 5 feet to a different space within its reach. </p><p><strong>TUMBLE </strong></p><p>A creature can try to tumble through a hostile creature's </p><p>space, ducking and weaving past the opponent. As an </p><p>action or a bonus action, the tumbler makes a Dexterity </p><p>(Acrobatics) check contested by the hostile creature's </p><p>Dexterity (Acrobatics) check. If the tumbler wins the </p><p>contest, it can move through the hostile creature's space </p><p>once this turn. </p><p>[/spoiler]</p><p>I see nothing about knockdown or prone in those 5e dmg 272 entries. <a href="https://www.dandwiki.com/wiki/SRD:Overrun" target="_blank">The 3.5 overrun</a> rules did though, are you confusing the two or houseruling it across? I guess the <a href="https://www.dandwiki.com/wiki/SRD:Bull_Rush" target="_blank">3.5 bullrush</a> could prone the rusher if they failed badly enough but don't get the impression that you were talking about "weak" opponents failing those <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9231971, member: 93670"] [spoiler="eh? 5e dmg272 says this"] [B]OVERRUN[/B] When a creature tries to move through a hostile creature's space, the mover can try to force its way through by overrunning the hostile creature. As an action or a bonus action, the mover makes a Strength (Athletics) check contested by the hostile creature's Strength (Athletics) check. The creature attempting the overrun has advantage on this check if it is larger than the hostile creature, or disadvantage if it is smaller. If the mover wins the contest, it can move through the hostile creature's space once this turn. [B]SHOVE ASIDE [/B] With this option, a creature uses the special shove attack from the Player's Handbook to force a target to the side, rather than away. The attacker has disadvantage on its Strength (Athletics) check when it does so. If that check is successful, the attacker moves the target 5 feet to a different space within its reach. [B]TUMBLE [/B] A creature can try to tumble through a hostile creature's space, ducking and weaving past the opponent. As an action or a bonus action, the tumbler makes a Dexterity (Acrobatics) check contested by the hostile creature's Dexterity (Acrobatics) check. If the tumbler wins the contest, it can move through the hostile creature's space once this turn. [/spoiler] I see nothing about knockdown or prone in those 5e dmg 272 entries. [URL='https://www.dandwiki.com/wiki/SRD:Overrun']The 3.5 overrun[/URL] rules did though, are you confusing the two or houseruling it across? I guess the [URL='https://www.dandwiki.com/wiki/SRD:Bull_Rush']3.5 bullrush[/URL] could prone the rusher if they failed badly enough but don't get the impression that you were talking about "weak" opponents failing those :D [/QUOTE]
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