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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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<blockquote data-quote="Pauln6" data-source="post: 9234314" data-attributes="member: 6777422"><p>We only ever used the full encumbrance rules in 1e but in that edition armour had a significant effect on movement, being halved for those wearing plate mail. It's much easier to just apply a simple penalty to movement of say 5' for medium armour and 10' for heavy armour but you could say jump distance is based on strength minus your armour AC bonus. You could require an armoured character to make a swim check even in quiet water with the DC being your AC bonus. So your strength 10 acrobat in leather armour would have a base jump distance of 9 feet, your strength 20 fighter in plate Mail would have a base jump of 12 feet. That doesn't sound that unrealistic. I've never liked the absence of rules to let you jump that bit further but I might just let players roll Athletics (or Acrobatics in appropriate circumstaces if you are that way inclined) and add the score in inches to to your roll which could add up to 4 feet to a jump (natural 20, expertise, level 20). </p><p></p><p>That's not quite true. If you practice yoga you will learn that muscle strength is as important to balance as much as your sense of balance. The ability scores have always overlapped though, with strength representing a degree of physical fitness, and constitution representing a degree of mental fortitude.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 9234314, member: 6777422"] We only ever used the full encumbrance rules in 1e but in that edition armour had a significant effect on movement, being halved for those wearing plate mail. It's much easier to just apply a simple penalty to movement of say 5' for medium armour and 10' for heavy armour but you could say jump distance is based on strength minus your armour AC bonus. You could require an armoured character to make a swim check even in quiet water with the DC being your AC bonus. So your strength 10 acrobat in leather armour would have a base jump distance of 9 feet, your strength 20 fighter in plate Mail would have a base jump of 12 feet. That doesn't sound that unrealistic. I've never liked the absence of rules to let you jump that bit further but I might just let players roll Athletics (or Acrobatics in appropriate circumstaces if you are that way inclined) and add the score in inches to to your roll which could add up to 4 feet to a jump (natural 20, expertise, level 20). That's not quite true. If you practice yoga you will learn that muscle strength is as important to balance as much as your sense of balance. The ability scores have always overlapped though, with strength representing a degree of physical fitness, and constitution representing a degree of mental fortitude. [/QUOTE]
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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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