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New Unearthed Arcana Today: Giant Themed Class Options and Feats
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<blockquote data-quote="doctorbadwolf" data-source="post: 8646313" data-attributes="member: 6704184"><p>First, I am very excited about more giant stuff in 5e. It's an untapped resource, and frankly I think this UA could stand to have about 4-5 more subclasses, from a giant-slayer ranger to a Rune Marked sorcerer who is born with the power of runes inside them, or a Rune Chanter Bard, and some sort of warlock "patron" based on the Odinic sacrifice of oneself to oneself in a sacred place to gain the secrets of cosmic knowledge.</p><p></p><p>Love it. It's great. Some of the names are bad, though.</p><p></p><p>Every time they do this, I just wish they'd rewrite the Beastmaster Ranger from the ground up and call it errata. Mostly to make shared spells a lower level thing, and to put more of the basic functionality into the companion directly so there's more freedom in the other features.</p><p>ETA: THis also makes me wish that there wasn't the size limit on Ranger companions. </p><p>It's <em>insane</em> to me that there <em>still</em> isn't a ranger subclass that has a special mount from level 3.</p><p></p><p>Why is this a wizard, rather than an Artificer? Other than that, it's fine.</p><p></p><p>I'd personally much rather have a bigger impact, but it's within the ballpark. I'd use it. I'd houserule in the EE elemental cantrips as options, but otherwise yeah, it's fine.</p><p></p><p>I don't love any of these, tbh. They're cool, but I'd want another pass on them before publication.</p><p></p><p>Hell yeah. Remember Brawny? Well this is that but better written.</p><p></p><p>They're overvaluing versatility, here. It should either be 2 spells per day, or 2 uses, or both. This is just less than other, similar feats, and the followup feat is nowhere near good enough to make up for the lack.</p><p></p><p>I can't imagine anyone ever taking these two feats. I'd rather take Linguist.</p><p>Combine them into one feat, and it would sit alongside the other spell granting feats. As it is, neither feat is worth it. Just take Magic Initiate.</p><p></p><p></p><p>This, I'm excited about. My wife has a half stormgiant/half triton (modifiied goliath) storm herald barbarian in a friend's campaign, and she'd love this.</p><p></p><p>Pretty good. I'd take it on a tanky brick wall type character. Seems maybe weaker than they think it is, considering the level requirement?</p><p></p><p>Overall, I hope whatever this is for is not coming this year lol. It needs a solid second pass, for sure.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8646313, member: 6704184"] First, I am very excited about more giant stuff in 5e. It's an untapped resource, and frankly I think this UA could stand to have about 4-5 more subclasses, from a giant-slayer ranger to a Rune Marked sorcerer who is born with the power of runes inside them, or a Rune Chanter Bard, and some sort of warlock "patron" based on the Odinic sacrifice of oneself to oneself in a sacred place to gain the secrets of cosmic knowledge. Love it. It's great. Some of the names are bad, though. Every time they do this, I just wish they'd rewrite the Beastmaster Ranger from the ground up and call it errata. Mostly to make shared spells a lower level thing, and to put more of the basic functionality into the companion directly so there's more freedom in the other features. ETA: THis also makes me wish that there wasn't the size limit on Ranger companions. It's [I]insane[/I] to me that there [I]still[/I] isn't a ranger subclass that has a special mount from level 3. Why is this a wizard, rather than an Artificer? Other than that, it's fine. I'd personally much rather have a bigger impact, but it's within the ballpark. I'd use it. I'd houserule in the EE elemental cantrips as options, but otherwise yeah, it's fine. I don't love any of these, tbh. They're cool, but I'd want another pass on them before publication. Hell yeah. Remember Brawny? Well this is that but better written. They're overvaluing versatility, here. It should either be 2 spells per day, or 2 uses, or both. This is just less than other, similar feats, and the followup feat is nowhere near good enough to make up for the lack. I can't imagine anyone ever taking these two feats. I'd rather take Linguist. Combine them into one feat, and it would sit alongside the other spell granting feats. As it is, neither feat is worth it. Just take Magic Initiate. This, I'm excited about. My wife has a half stormgiant/half triton (modifiied goliath) storm herald barbarian in a friend's campaign, and she'd love this. Pretty good. I'd take it on a tanky brick wall type character. Seems maybe weaker than they think it is, considering the level requirement? Overall, I hope whatever this is for is not coming this year lol. It needs a solid second pass, for sure. [/QUOTE]
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