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<blockquote data-quote="Hawk Diesel" data-source="post: 8647454" data-attributes="member: 59848"><p>Personally, I don't think feat chains could be designed in a way that avoids the pitfalls experienced in 3e/3.5. If the feats require a chain, it usually indicates that the feats higher in the chain are going to be more powerful. While I suppose it is <em>possible </em>to avoid this, I don't see that happening. If all feats are relatively within the range of power of one another, why couldn't you just choose which aspect of the feat chain you want a la cart? Unless there is a power curve, why lock feats into a particular chain? Thematic reasons, while on their face seem to make sense, there's no reason that themes could be reskinned to no longer require the original thematic ties.</p><p></p><p>Level gating could make more sense. More powerful feats can be accessed at higher levels. At first it seems like it could work. But then you force players to take non-level gated feats early on. As a player levels up, they become less likely to pick up feats of a lower level, because it would mean missing out on more powerful options. It could also lead to lower level feats becoming redundant, and once more creating "trap" options.</p><p></p><p>Overall, I really like the way feats in 5e were designed and presented. It solved a lot of problems from previous editions. Unless there is some new design elements or advances that can address those previous issues (I'd say on par with the advantage/disadvantage mechanic), feat chains and level gated feats should probably stay in the past. They created too many problems.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 8647454, member: 59848"] Personally, I don't think feat chains could be designed in a way that avoids the pitfalls experienced in 3e/3.5. If the feats require a chain, it usually indicates that the feats higher in the chain are going to be more powerful. While I suppose it is [I]possible [/I]to avoid this, I don't see that happening. If all feats are relatively within the range of power of one another, why couldn't you just choose which aspect of the feat chain you want a la cart? Unless there is a power curve, why lock feats into a particular chain? Thematic reasons, while on their face seem to make sense, there's no reason that themes could be reskinned to no longer require the original thematic ties. Level gating could make more sense. More powerful feats can be accessed at higher levels. At first it seems like it could work. But then you force players to take non-level gated feats early on. As a player levels up, they become less likely to pick up feats of a lower level, because it would mean missing out on more powerful options. It could also lead to lower level feats becoming redundant, and once more creating "trap" options. Overall, I really like the way feats in 5e were designed and presented. It solved a lot of problems from previous editions. Unless there is some new design elements or advances that can address those previous issues (I'd say on par with the advantage/disadvantage mechanic), feat chains and level gated feats should probably stay in the past. They created too many problems. [/QUOTE]
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