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New Use for Diplomacy - Divine Intervention
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<blockquote data-quote="Old_Skool" data-source="post: 3319420" data-attributes="member: 48022"><p>If prayer is intercession with a higher being on the behalf of one’s self or another person, it makes sense to me that a character with enough ranks in Diplomacy (and possibly the corresponding alignment, rituals, and temple membership) would be able to convince the gods themselves to help them in times of trouble.</p><p></p><p>The mechanics of this DC would be identical to that of the Diplomacy skill to influence NPCs: the character spends a full minute praying to his deity (or any deity, in a polytheistic pantheon) and asks for help. If the alignment of the character matches the alignment of the deity, and the character is in good standing with the deity’s goals and ideals, then the deity’s initial attitude towards the character is “Friendly.” If the character’s alignment is the polar opposite of the deity’s, or if the character has not properly atoned for any misdeeds against this particular deity, then the deity’s initial attitude is “Unfriendly.” Otherwise, the deity’s initial attitude is “Indifferent.”</p><p></p><p>The character makes a Diplomacy check as if influencing an NPC. If the character is able to improve that particular deity’s attitude to “Helpful,” and if the request is in accordance with the deity’s own goals and ideals, the deity will offer the character assistance of some sort. The nature of these “answered prayers” varies greatly between different gods, and most of them involve some sort of sacrifice on behalf of the character asking for help (the completion of a quest, a large donation of time or money to a particular temple, etc.). </p><p></p><p>Synergy: A character with 5 or more ranks in Knowledge (religion) gains a +2 bonus on Diplomacy checks made to ask for divine assistance.</p><p></p><p>What do you think? Broken?</p></blockquote><p></p>
[QUOTE="Old_Skool, post: 3319420, member: 48022"] If prayer is intercession with a higher being on the behalf of one’s self or another person, it makes sense to me that a character with enough ranks in Diplomacy (and possibly the corresponding alignment, rituals, and temple membership) would be able to convince the gods themselves to help them in times of trouble. The mechanics of this DC would be identical to that of the Diplomacy skill to influence NPCs: the character spends a full minute praying to his deity (or any deity, in a polytheistic pantheon) and asks for help. If the alignment of the character matches the alignment of the deity, and the character is in good standing with the deity’s goals and ideals, then the deity’s initial attitude towards the character is “Friendly.” If the character’s alignment is the polar opposite of the deity’s, or if the character has not properly atoned for any misdeeds against this particular deity, then the deity’s initial attitude is “Unfriendly.” Otherwise, the deity’s initial attitude is “Indifferent.” The character makes a Diplomacy check as if influencing an NPC. If the character is able to improve that particular deity’s attitude to “Helpful,” and if the request is in accordance with the deity’s own goals and ideals, the deity will offer the character assistance of some sort. The nature of these “answered prayers” varies greatly between different gods, and most of them involve some sort of sacrifice on behalf of the character asking for help (the completion of a quest, a large donation of time or money to a particular temple, etc.). Synergy: A character with 5 or more ranks in Knowledge (religion) gains a +2 bonus on Diplomacy checks made to ask for divine assistance. What do you think? Broken? [/QUOTE]
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New Use for Diplomacy - Divine Intervention
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