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General Tabletop Discussion
*Pathfinder & Starfinder
New use for Intuit Direction a friend of mine proposed.
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<blockquote data-quote="RangerWickett" data-source="post: 823170" data-attributes="member: 63"><p>Please forgive his poor formatting.</p><p></p><p>So if you spend a minute to try to retrace your steps or whatever, and roll successfully, you can correctly recall how to get where you were trying to go.</p><p>This would be something you can take 10 or 20 on, unless you're being chased or somesuch.</p><p>DC = 5 X (# of rooms away you want to try to remember)... it's possible to forget what the adjacent rooms are, but bloody unlikely.</p><p>+1 to the roll for every time you follow a route from where you are to where you're getting.</p><p>Success means push the fast forward button rather than going a-b-c- etc.</p><p>Failure means push the fast forward button but the heroes get lost.</p><p>This would be replacing the current state, where 1) the players might be better at remembering directions than their characters... like a recent case where the goblin was the one who remembered where everything was. (never mind that he has the highest intelligence in the party) and 2) people say "I go to the cave, now I go to the back of the cave, now I go through the portal, now I cross the bridge..."</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 823170, member: 63"] Please forgive his poor formatting. So if you spend a minute to try to retrace your steps or whatever, and roll successfully, you can correctly recall how to get where you were trying to go. This would be something you can take 10 or 20 on, unless you're being chased or somesuch. DC = 5 X (# of rooms away you want to try to remember)... it's possible to forget what the adjacent rooms are, but bloody unlikely. +1 to the roll for every time you follow a route from where you are to where you're getting. Success means push the fast forward button rather than going a-b-c- etc. Failure means push the fast forward button but the heroes get lost. This would be replacing the current state, where 1) the players might be better at remembering directions than their characters... like a recent case where the goblin was the one who remembered where everything was. (never mind that he has the highest intelligence in the party) and 2) people say "I go to the cave, now I go to the back of the cave, now I go through the portal, now I cross the bridge..." [/QUOTE]
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New use for Intuit Direction a friend of mine proposed.
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