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New Wandering Monsters - Hulking Out
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<blockquote data-quote="steeldragons" data-source="post: 6144378" data-attributes="member: 92511"><p>This is what I don't get. You want the dim-witted ogre stroking his lil' kitty? The abominable snowman taking care of his pal George, "And I will luv'em n' squeeze'em. George is my friend"? Or at least a half dozen anime demon-ogre-monster things that attend little children? So...do those. A whole separate monster just for this idea of a "loveable oaf character"?</p><p></p><p>Wasted of space. Take it out.</p><p></p><p>Chuuls, never really hear of. Don't remember. Never used 'em. You need some "underwater brute", I suppose. Though how the mentioned piscodaemon or a merrow doesn't cover the ground sufficiently, I don't get. </p><p></p><p>Umber hulk cities? Really guys? They're monstrous dangerous underground predators...and iconic D&D. They're not hunting for treasure...They're not looking for slaves...They don't ccare if their people rise up and take over the world...They want to eat you. Bite your face off dead. Plain. Simple. All they need to do/be.</p><p></p><p>Why does every-blessed-thing need to be a "race" with these guys?! Things, that is to say "creatures", particularly legit "hulking monsters", can "have a role" and "be connected" in the D&D world <em>without </em>cities. They don't need to spawn some oh-so-alien separate culture. Hidden in their weirder-than-weird society... yet, obviously, they <em>must</em> have a coherent teachable/learn-able language! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite4" alt=":mad:" title="Mad :mad:" loading="lazy" data-shortname=":mad:" /> They have insectoid eyes and mandibles...if you <em>must, and I'll still argue against it as completely unnecessary/changes for changes sake nonsense</em>...I'll grant you, MAYBE, a hive set-up or ant-like colony but still low-to-animal intelligence. Umber Hulk <em>cities</em>? Pff.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6144378, member: 92511"] This is what I don't get. You want the dim-witted ogre stroking his lil' kitty? The abominable snowman taking care of his pal George, "And I will luv'em n' squeeze'em. George is my friend"? Or at least a half dozen anime demon-ogre-monster things that attend little children? So...do those. A whole separate monster just for this idea of a "loveable oaf character"? Wasted of space. Take it out. Chuuls, never really hear of. Don't remember. Never used 'em. You need some "underwater brute", I suppose. Though how the mentioned piscodaemon or a merrow doesn't cover the ground sufficiently, I don't get. Umber hulk cities? Really guys? They're monstrous dangerous underground predators...and iconic D&D. They're not hunting for treasure...They're not looking for slaves...They don't ccare if their people rise up and take over the world...They want to eat you. Bite your face off dead. Plain. Simple. All they need to do/be. Why does every-blessed-thing need to be a "race" with these guys?! Things, that is to say "creatures", particularly legit "hulking monsters", can "have a role" and "be connected" in the D&D world [I]without [/I]cities. They don't need to spawn some oh-so-alien separate culture. Hidden in their weirder-than-weird society... yet, obviously, they [I]must[/I] have a coherent teachable/learn-able language! :mad: They have insectoid eyes and mandibles...if you [I]must, and I'll still argue against it as completely unnecessary/changes for changes sake nonsense[/I]...I'll grant you, MAYBE, a hive set-up or ant-like colony but still low-to-animal intelligence. Umber Hulk [I]cities[/I]? Pff. [/QUOTE]
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