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New warlock invocations
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<blockquote data-quote="Tales and Chronicles" data-source="post: 7549905" data-attributes="member: 6871653"><p>Hey guys,</p><p></p><p>just posting new invocations for the warlock (mostly converted from the 3.5). I'd like it if you could take a look and see if there's anything aberrant <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />. Thanks.</p><p></p><p>version 3</p><p></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Baleful Utterance</strong> You can speak Abyssal, Infernal, Sylvan and Celestial. As an action, you can destroy an unattended, non-magical object weighting 2 lbs or less within 15 feet instantly.</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Beshadowed Blast</strong> (Requires <em>Eldritch Blast</em>, Warlock level 9) Once per turn, one creature hit by a blast is unable to see beyond 15 feet away until the start of your next turn.</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Breath of Night</strong> (Requires Warlock level 5) You can cast <em>Fog Cloud</em> at-will.</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Brimstone Blast</strong> (Requires <em>Eldritch Blast</em>) You can change the force damage from your <em>Eldritch Blast</em> to fire damage. If you do so, the damage increases to 1d12+Charisma modifier. This features does not stack with damage bonus from <strong>Agonizing Blast</strong>.</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Eldritch Chain</strong> (Requires <em>Eldritch Blast</em>, Warlock level 7) When you roll a critical hit with <em>Eldritch Blast</em>, you can deal the spell damage to another creature within 15 feet of the initial target.</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Eldritch Line</strong> (Require <em>Eldritch Blast</em>, Warlock level 9) As an action, a line 30 feet long and 10 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 2d10 force damage on a failed save, or half as much damage on a successful one. The line still benefits from the effects of other invocations if the saving throw is failed..</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Eldritch Doom</strong> (Requires <em>Eldritch Blast</em>, Warlock level 15) As an action, you can cast <em>Eldritch Blast</em> targeting all creatures in a 10 feet radius sphere within 60 feet. All creatures in the sphere must succeed at a Dexterity saving throw or take 4d10 force damage. The sphere still benefits from the effects of other invocations if the saving throw is failed.</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Flee the Scene</strong> (Requires Warlock level 7)</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'">You can cast <em>Mislead and Misty Step </em>as part of the same action once per long rest without expending a spell slot.</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Hellrime Blast</strong> (Requires <em>Eldritch Blast</em>)</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'">Your <em>Eldritch Blast</em> deals cold damage instead of force damage. Once per turn, one creature hit by a blast can't take reactions until the start of its next turn.</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Hideous Blow</strong> (Requires <em>Eldritch Blast</em>)</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'">You can cast <em>Eldritch Blast</em> as a melee spell attack.</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Ignore the Pyre</strong> (Requires Warlock level 7)</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'">As an action, you can grant yourself resistance to Fire, Cold, Acid or Necrotic damage until your next rest. Once you use this feature, you can't use it again until you take a short rest.</span></span></p><p><span style="color: #000000"><span style="font-family: 'BookSanity'"><strong>Miasmic Cloud</strong> (Requires Warlock level 15) You can cast <em>Cloudkill</em> and <em>Stinking Cloud</em> as part of the same action without using a spellslot. You are considered as concentrating on both of them at the same time and a failed concentration check lose both spells. You can use this feature again until you take a long rest.</span></span></p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7549905, member: 6871653"] Hey guys, just posting new invocations for the warlock (mostly converted from the 3.5). I'd like it if you could take a look and see if there's anything aberrant :P. Thanks. version 3 [COLOR=#000000][FONT=BookSanity][B]Baleful Utterance[/B] You can speak Abyssal, Infernal, Sylvan and Celestial. As an action, you can destroy an unattended, non-magical object weighting 2 lbs or less within 15 feet instantly.[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity][B]Beshadowed Blast[/B] (Requires [I]Eldritch Blast[/I], Warlock level 9) Once per turn, one creature hit by a blast is unable to see beyond 15 feet away until the start of your next turn.[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity][B]Breath of Night[/B] (Requires Warlock level 5) You can cast [I]Fog Cloud[/I] at-will.[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity][B]Brimstone Blast[/B] (Requires [I]Eldritch Blast[/I]) You can change the force damage from your [I]Eldritch Blast[/I] to fire damage. If you do so, the damage increases to 1d12+Charisma modifier. This features does not stack with damage bonus from [B]Agonizing Blast[/B].[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity][B]Eldritch Chain[/B] (Requires [I]Eldritch Blast[/I], Warlock level 7) When you roll a critical hit with [I]Eldritch Blast[/I], you can deal the spell damage to another creature within 15 feet of the initial target.[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity][B]Eldritch Line[/B] (Require [I]Eldritch Blast[/I], Warlock level 9) As an action, a line 30 feet long and 10 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 2d10 force damage on a failed save, or half as much damage on a successful one. The line still benefits from the effects of other invocations if the saving throw is failed..[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity][B]Eldritch Doom[/B] (Requires [I]Eldritch Blast[/I], Warlock level 15) As an action, you can cast [I]Eldritch Blast[/I] targeting all creatures in a 10 feet radius sphere within 60 feet. All creatures in the sphere must succeed at a Dexterity saving throw or take 4d10 force damage. The sphere still benefits from the effects of other invocations if the saving throw is failed.[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity][B]Flee the Scene[/B] (Requires Warlock level 7)[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity]You can cast [I]Mislead and Misty Step [/I]as part of the same action once per long rest without expending a spell slot.[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity][B]Hellrime Blast[/B] (Requires [I]Eldritch Blast[/I])[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity]Your [I]Eldritch Blast[/I] deals cold damage instead of force damage. Once per turn, one creature hit by a blast can't take reactions until the start of its next turn.[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity][B]Hideous Blow[/B] (Requires [I]Eldritch Blast[/I])[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity]You can cast [I]Eldritch Blast[/I] as a melee spell attack.[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity][B]Ignore the Pyre[/B] (Requires Warlock level 7)[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity]As an action, you can grant yourself resistance to Fire, Cold, Acid or Necrotic damage until your next rest. Once you use this feature, you can't use it again until you take a short rest.[/FONT][/COLOR] [COLOR=#000000][FONT=BookSanity][B]Miasmic Cloud[/B] (Requires Warlock level 15) You can cast [I]Cloudkill[/I] and [I]Stinking Cloud[/I] as part of the same action without using a spellslot. You are considered as concentrating on both of them at the same time and a failed concentration check lose both spells. You can use this feature again until you take a long rest.[/FONT][/COLOR] [/QUOTE]
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