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new ways to do divine casting
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<blockquote data-quote="Spatzimaus" data-source="post: 622379" data-attributes="member: 3051"><p>It's not a bad idea, although I should point out that most people prefer consistency. You wouldn't want to go into a thick combat hoping that your healer didn't roll badly three times in a row while praying. Like it says in the DMG, randomness favors the bad guys.</p><p></p><p>I think you could add some flavor without requiring such a complete overhaul. We did something far less extreme IMC; we were annoyed by how little domains mattered, and also how Empower Spell practically became a requirement to get the most out of your spontaneous heals once you got past level 9 or so.</p><p></p><p>First, drop the "swap for healing/inflict" rules. Then, drop the "+1 domain spell per day" rule.</p><p></p><p>Instead, what you do is pick one of your Domain spells for each level at the start of the day (just like you had when filling that extra slot previously). Then, you can swap any prepared spell for the selected Domain spell for that spell level. No metamagic allowed, though.</p><p></p><p>So, for example, Bob is a Cleric 6 who picked Knowledge and Strength as his two domains. At the start of each day, while memorizing his spells for the day he picks 3 domain spells (one for each spell level he can cast).</p><p>1> Detect Secret Doors or Endure Elements</p><p>2> Detect Thoughts or Bull's Strength</p><p>3> Clair* or Magic Vestment</p><p>Today, Bob picks Endure Elements, Detect Thoughts, and Clairaudience/Clairvoyance. He can swap his level 1 spells for Endure Elements, his 2s for Detect Thoughts, and his 3s for Clairvoyance. He can change his decisions tomorrow morning if he needs to.</p><p></p><p>If you want to swap for healing, pick the Healing domain. It'd be stronger anyway, since you could then swap your 6th-level slots for Heal.</p><p>Anyway, what this means is that the priests of a god of Fire will be throwing fire spells, not heals/inflicts. Of course, you can still memorize heals in your normal spell slots.</p><p></p><p>Now, what I really want to do is play a Cleric of Air and Travel... lots of good domain spells to pick from.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 622379, member: 3051"] It's not a bad idea, although I should point out that most people prefer consistency. You wouldn't want to go into a thick combat hoping that your healer didn't roll badly three times in a row while praying. Like it says in the DMG, randomness favors the bad guys. I think you could add some flavor without requiring such a complete overhaul. We did something far less extreme IMC; we were annoyed by how little domains mattered, and also how Empower Spell practically became a requirement to get the most out of your spontaneous heals once you got past level 9 or so. First, drop the "swap for healing/inflict" rules. Then, drop the "+1 domain spell per day" rule. Instead, what you do is pick one of your Domain spells for each level at the start of the day (just like you had when filling that extra slot previously). Then, you can swap any prepared spell for the selected Domain spell for that spell level. No metamagic allowed, though. So, for example, Bob is a Cleric 6 who picked Knowledge and Strength as his two domains. At the start of each day, while memorizing his spells for the day he picks 3 domain spells (one for each spell level he can cast). 1> Detect Secret Doors or Endure Elements 2> Detect Thoughts or Bull's Strength 3> Clair* or Magic Vestment Today, Bob picks Endure Elements, Detect Thoughts, and Clairaudience/Clairvoyance. He can swap his level 1 spells for Endure Elements, his 2s for Detect Thoughts, and his 3s for Clairvoyance. He can change his decisions tomorrow morning if he needs to. If you want to swap for healing, pick the Healing domain. It'd be stronger anyway, since you could then swap your 6th-level slots for Heal. Anyway, what this means is that the priests of a god of Fire will be throwing fire spells, not heals/inflicts. Of course, you can still memorize heals in your normal spell slots. Now, what I really want to do is play a Cleric of Air and Travel... lots of good domain spells to pick from. [/QUOTE]
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