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General Tabletop Discussion
*Dungeons & Dragons
New Wild Shape
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<blockquote data-quote="Bolares" data-source="post: 8947778" data-attributes="member: 6790082"><p>Well, it's different because before, even if you had 4 levels where you got wild shape features, you still had a lot of flexibility in how you use it, so it was never useless. Now you have 8 levels where you get only wild shape features, that don't really improve (except for being able to cast spells) the mediocre at best wild shape stat block. So, if you don't use your wild shape in combat because it's much better to cast spells, and you dish out comparable damage with a cantrip, 8 of your levels are completelly dead. And for exploration, well, you can use find familiar and still have all of your full caster spells to use.</p></blockquote><p></p>
[QUOTE="Bolares, post: 8947778, member: 6790082"] Well, it's different because before, even if you had 4 levels where you got wild shape features, you still had a lot of flexibility in how you use it, so it was never useless. Now you have 8 levels where you get only wild shape features, that don't really improve (except for being able to cast spells) the mediocre at best wild shape stat block. So, if you don't use your wild shape in combat because it's much better to cast spells, and you dish out comparable damage with a cantrip, 8 of your levels are completelly dead. And for exploration, well, you can use find familiar and still have all of your full caster spells to use. [/QUOTE]
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New Wild Shape
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