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<blockquote data-quote="mellored" data-source="post: 8950975" data-attributes="member: 6801209"><p>Just going to point out that pretty much no one has commented on the bonus action attack.</p><p></p><p>Which tells me that druid players, especially the current players, would rather be an off-tank, not a damage dealer.</p><p></p><p>Also, this too could be an option. Chose between tanking, utility, or offensive.</p><p></p><p>Level 1: you learn 2 different forms featurs from the following list. When you use wild shape, you can select from one of the two.</p><p>Your wild shape form needs to be physically capable of the ability you select, otherwise it's up to you.</p><p>-bonus action unarmed attacks, which can grapple or shove.</p><p>-temporary hit points equal to 5* your level</p><p>-tiny size and your damage is halved.</p><p>-mount and +10 speed</p><p></p><p>Level 5, you learn 2 additional form featues, which can be from the following list or lower level.</p><p>when you wild shape you can choose 2 features that you know.</p><p>-climb speed</p><p>-multi-attack.</p><p>-swim speed</p><p>-swallow</p><p>-web</p><p></p><p>Level 7: healing blossom leaves a zone for 1 minute. Friendly creatures who start their turn in the zone gain temporary hit points equal to half your druid level.</p><p></p><p>Level 9: learn 2 more features. You can now use 3 features at once.</p><p>-flying, -2 AC</p><p>-one elemental resistance</p><p>-+1d4 elemental damage.</p><p></p><p>-level 11: increase the size of Healing blossom</p><p></p><p>Moon druids</p><p>3: know 2 addional level 1 form features. You can use 2 at a time.</p><p>6: know 2 addional level 5 form features. You can use 4 at a time.</p><p>10: know 2 addional level 9 form features. You can use 6 at a time.</p><p>14: alter self at-will.</p></blockquote><p></p>
[QUOTE="mellored, post: 8950975, member: 6801209"] Just going to point out that pretty much no one has commented on the bonus action attack. Which tells me that druid players, especially the current players, would rather be an off-tank, not a damage dealer. Also, this too could be an option. Chose between tanking, utility, or offensive. Level 1: you learn 2 different forms featurs from the following list. When you use wild shape, you can select from one of the two. Your wild shape form needs to be physically capable of the ability you select, otherwise it's up to you. -bonus action unarmed attacks, which can grapple or shove. -temporary hit points equal to 5* your level -tiny size and your damage is halved. -mount and +10 speed Level 5, you learn 2 additional form featues, which can be from the following list or lower level. when you wild shape you can choose 2 features that you know. -climb speed -multi-attack. -swim speed -swallow -web Level 7: healing blossom leaves a zone for 1 minute. Friendly creatures who start their turn in the zone gain temporary hit points equal to half your druid level. Level 9: learn 2 more features. You can now use 3 features at once. -flying, -2 AC -one elemental resistance -+1d4 elemental damage. -level 11: increase the size of Healing blossom Moon druids 3: know 2 addional level 1 form features. You can use 2 at a time. 6: know 2 addional level 5 form features. You can use 4 at a time. 10: know 2 addional level 9 form features. You can use 6 at a time. 14: alter self at-will. [/QUOTE]
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