Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
New Wild Shape
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8951046" data-attributes="member: 6801228"><p>OKay but... why? Like, sure, be an, grab your shield. But you are already dealing 1d8+mod WITHOUT a one-handed simple weapon which is going to be weaker than 1d8+mod. And it takes time to put on the armor, so that isn't viable unless you transform early, and you don't get the multi-attack... </p><p></p><p>So is the entire point to just increase the AC? At that point just get barding and have your allies put it on any animal you turn into. It isn't an exploit as much as just... more effort for little gain.</p><p></p><p></p><p></p><p>That ship has sailed so far the docks have rotted away. </p><p></p><p>Entangle could be more effective at reducing party damage than anything a martial can do. I don't disagree that the gap needs to be bridged. But I far prefer to increase the power of martials than to nerf Casters to the point of being useless. </p><p></p><p>And it will never make the martials better to play, if you make the others worse to play. </p><p></p><p></p><p></p><p>5e is not easy-mode</p><p></p><p>Yes, you still need tactics if the DM brings a fight that requires tactics. If you just copy-paste the monster manual you aren't being a hardcore DM, so you shouldn't expect a Hardcore experience. </p><p></p><p>It is still a team game, even if a class can cover different rolls. Having a thief act as a medic with the healer feat doesn't make the cleric useless, just like playing a heavily armed and armored cleric doesn't make the paladin useless, and playing a Paladin sniper isn't going to make the rogue useless. Classes having multiple roles they can fill is a good thing, because it creates a diversity of experience. All it requires is to talk to your party and coordinate a little. If you are going to have two tanks, they should be aware of each other from the start, and you should plan fights that let them shine as two tanks. </p><p></p><p>And if the druid is shining brighter because they can tank AND do spells, then the solution isn't to snuff the druid, but to find ways to have the barbarian shine brighter. Give them more cool super powers and let them break the rules.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8951046, member: 6801228"] OKay but... why? Like, sure, be an, grab your shield. But you are already dealing 1d8+mod WITHOUT a one-handed simple weapon which is going to be weaker than 1d8+mod. And it takes time to put on the armor, so that isn't viable unless you transform early, and you don't get the multi-attack... So is the entire point to just increase the AC? At that point just get barding and have your allies put it on any animal you turn into. It isn't an exploit as much as just... more effort for little gain. That ship has sailed so far the docks have rotted away. Entangle could be more effective at reducing party damage than anything a martial can do. I don't disagree that the gap needs to be bridged. But I far prefer to increase the power of martials than to nerf Casters to the point of being useless. And it will never make the martials better to play, if you make the others worse to play. 5e is not easy-mode Yes, you still need tactics if the DM brings a fight that requires tactics. If you just copy-paste the monster manual you aren't being a hardcore DM, so you shouldn't expect a Hardcore experience. It is still a team game, even if a class can cover different rolls. Having a thief act as a medic with the healer feat doesn't make the cleric useless, just like playing a heavily armed and armored cleric doesn't make the paladin useless, and playing a Paladin sniper isn't going to make the rogue useless. Classes having multiple roles they can fill is a good thing, because it creates a diversity of experience. All it requires is to talk to your party and coordinate a little. If you are going to have two tanks, they should be aware of each other from the start, and you should plan fights that let them shine as two tanks. And if the druid is shining brighter because they can tank AND do spells, then the solution isn't to snuff the druid, but to find ways to have the barbarian shine brighter. Give them more cool super powers and let them break the rules. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New Wild Shape
Top