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<blockquote data-quote="Enrahim2" data-source="post: 8951118" data-attributes="member: 7039850"><p>No. And if you carefully read carefully my claim was that this could be a tool for most situations. Most campaigns go over a range of landscapes, so most of the time will be outside any given landscape. Similar with creature types. Hence the ranger abilities were for a typical campaign completely inaccessible most of the time. On the other hand my experience is that most campaigns spend most of their time in places where there are some local fauna. As such I fail to see how you can invoke ranger on that suggestion?</p><p></p><p>I think the point I failed to convey is that the reason you don't need it is because you could just turn into the animal yourself and handle the situation without having to go to the actual animal.</p><p></p><p>And animals are in most settings a lot more common than constructs. If you seek out some construct and the DM say no, then that seem sensible to me. If the DM however do not offer suggestions to available animals with certain traits likely to be found in a non-desolated area to someone with the suggested ability I would consider that actively sabotaging the class in line with filling the world with anti magic zones.</p><p></p><p>This is why I think it could work out with druids and animals.</p><p></p><p></p><p>We read speak with animals differently. I read it mainly as an information source. "You might be able to persuade a beast to perform a small favor for you, at the GM’s discretion." Sound very much not like a guarantee to make an elephant follow you into combat for trinkets to me. (And the pure GM discretion part is probably part of why skill rolls rarely are suggested, a class ability specifically giving advantage will cause prompt for such rolls). As a DM I would certanly not let a player get that so easily. With this suggested change however I would be thrilled to see the druid assert their position as alpha female, and lead the entire herd from the front charging trough the enemy camp.</p><p></p><p>That would be something I don't see how you would be likely to achieve even with the 5ed druid? (unless you have a very rule of cool dm)</p><p></p><p>‐---------------</p><p></p><p>I think an important analogy here is the windy tunnel phenomenom. Old dungeons were filled with windy tunnels. This was because there was rules saying the torch could blow out. Once the rules was gone so did the tunells. When was the last time your party listened at a door? Early D&D had rules for that, and it hence was done all the time (even if it had drawbacks associated with it). And crafting magic items became a much bigger thing in 3ed when solid rules for it came in place. Adding distinct rules for something tend to make that thing come a lot more into play. And I think that effect would be really strong with the advantage on animal interaction rule.</p></blockquote><p></p>
[QUOTE="Enrahim2, post: 8951118, member: 7039850"] No. And if you carefully read carefully my claim was that this could be a tool for most situations. Most campaigns go over a range of landscapes, so most of the time will be outside any given landscape. Similar with creature types. Hence the ranger abilities were for a typical campaign completely inaccessible most of the time. On the other hand my experience is that most campaigns spend most of their time in places where there are some local fauna. As such I fail to see how you can invoke ranger on that suggestion? I think the point I failed to convey is that the reason you don't need it is because you could just turn into the animal yourself and handle the situation without having to go to the actual animal. And animals are in most settings a lot more common than constructs. If you seek out some construct and the DM say no, then that seem sensible to me. If the DM however do not offer suggestions to available animals with certain traits likely to be found in a non-desolated area to someone with the suggested ability I would consider that actively sabotaging the class in line with filling the world with anti magic zones. This is why I think it could work out with druids and animals. We read speak with animals differently. I read it mainly as an information source. "You might be able to persuade a beast to perform a small favor for you, at the GM’s discretion." Sound very much not like a guarantee to make an elephant follow you into combat for trinkets to me. (And the pure GM discretion part is probably part of why skill rolls rarely are suggested, a class ability specifically giving advantage will cause prompt for such rolls). As a DM I would certanly not let a player get that so easily. With this suggested change however I would be thrilled to see the druid assert their position as alpha female, and lead the entire herd from the front charging trough the enemy camp. That would be something I don't see how you would be likely to achieve even with the 5ed druid? (unless you have a very rule of cool dm) ‐--------------- I think an important analogy here is the windy tunnel phenomenom. Old dungeons were filled with windy tunnels. This was because there was rules saying the torch could blow out. Once the rules was gone so did the tunells. When was the last time your party listened at a door? Early D&D had rules for that, and it hence was done all the time (even if it had drawbacks associated with it). And crafting magic items became a much bigger thing in 3ed when solid rules for it came in place. Adding distinct rules for something tend to make that thing come a lot more into play. And I think that effect would be really strong with the advantage on animal interaction rule. [/QUOTE]
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