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<blockquote data-quote="Enrahim2" data-source="post: 8951746" data-attributes="member: 7039850"><p>This is however the kind of statements that do not sound well to non druid players. For one thing, how fun is it for the rest of the group, like that barbarian that could have gotten a moment to shine, rage draging the cart up instead - prooving they are good for other stuff than smashing things? Or the rogue devicing a rope contraption allowing the entire team to contribute with the dragging?</p><p></p><p>You gave a great example of a way shapechange can be used to solo an otherwise challenging situation. This is one of the main problems with druids that I think would be good to get addressed. Such trivialization is usually not fun at all for any but one at the table.</p><p></p><p>And not having the major cool feature becoming available before 5th level is par for the course. Imagine the fighter that think the most fun is to be able to dominate a round with a ridicolous number of attacks, or the arcane caster living and breathing for haste and fireballs. Why should the druid insist on getting their fun from the get go when those have to wait?</p><p></p><p>That being said, I think the rest of your points are really well made, which is why this particular paragraph stood out as problematic.</p></blockquote><p></p>
[QUOTE="Enrahim2, post: 8951746, member: 7039850"] This is however the kind of statements that do not sound well to non druid players. For one thing, how fun is it for the rest of the group, like that barbarian that could have gotten a moment to shine, rage draging the cart up instead - prooving they are good for other stuff than smashing things? Or the rogue devicing a rope contraption allowing the entire team to contribute with the dragging? You gave a great example of a way shapechange can be used to solo an otherwise challenging situation. This is one of the main problems with druids that I think would be good to get addressed. Such trivialization is usually not fun at all for any but one at the table. And not having the major cool feature becoming available before 5th level is par for the course. Imagine the fighter that think the most fun is to be able to dominate a round with a ridicolous number of attacks, or the arcane caster living and breathing for haste and fireballs. Why should the druid insist on getting their fun from the get go when those have to wait? That being said, I think the rest of your points are really well made, which is why this particular paragraph stood out as problematic. [/QUOTE]
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