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<blockquote data-quote="Chaosmancer" data-source="post: 8953181" data-attributes="member: 6801228"><p>I think the current design is also bad. I'd like to have swim at lv 3, maybe flight at level 5, and then other than the 13th level swap forms as a bonus action, create NEW abilities that don't use Channel Nature, but give the Druid unique abilities. </p><p></p><p>Then, Moon can get the Multi-attack at 6th along with the resistance. Maybe something tricky to round out level 3, and something new for 14th level. 10 I'm not sure, because it is signicantly powerful along with the multi-attack for a Druid. </p><p></p><p>But, most designs that go with these sort of "build features" end up... with nothing else. That is the entire thing. Which is more boring to me than what I want. </p><p></p><p></p><p></p><p>That would be about the limit of the complexity I would want on a full-caster.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8953181, member: 6801228"] I think the current design is also bad. I'd like to have swim at lv 3, maybe flight at level 5, and then other than the 13th level swap forms as a bonus action, create NEW abilities that don't use Channel Nature, but give the Druid unique abilities. Then, Moon can get the Multi-attack at 6th along with the resistance. Maybe something tricky to round out level 3, and something new for 14th level. 10 I'm not sure, because it is signicantly powerful along with the multi-attack for a Druid. But, most designs that go with these sort of "build features" end up... with nothing else. That is the entire thing. Which is more boring to me than what I want. That would be about the limit of the complexity I would want on a full-caster. [/QUOTE]
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