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<blockquote data-quote="Chaosmancer" data-source="post: 8956380" data-attributes="member: 6801228"><p>Not hard per say, but which one? </p><p></p><p>Do I take the badger and give it a burrow speed? Also, 20 ft swim seems to slow for an otter right? </p><p></p><p>Cat? They have a climb speed, so I'd have to take that out, as well as their stealth proficiency.</p><p></p><p>I could do a crab, right? Except blind-sight doesn't make sense and otters should be stronger...</p><p></p><p>And sure, if you asked me to do it now, then it isn't terribly HARD to make up a statblock, but as soon as the player asks me then I have to make it up at the table, flipping through the book and trying to reference "what will make sense". And that is going to take how much time at the table? </p><p></p><p>Which, sure, could be stopped by the player having figured it out before hand, but then that isn't "creativity" at play, that is "plan for everything that could ever happen" at play.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8956380, member: 6801228"] Not hard per say, but which one? Do I take the badger and give it a burrow speed? Also, 20 ft swim seems to slow for an otter right? Cat? They have a climb speed, so I'd have to take that out, as well as their stealth proficiency. I could do a crab, right? Except blind-sight doesn't make sense and otters should be stronger... And sure, if you asked me to do it now, then it isn't terribly HARD to make up a statblock, but as soon as the player asks me then I have to make it up at the table, flipping through the book and trying to reference "what will make sense". And that is going to take how much time at the table? Which, sure, could be stopped by the player having figured it out before hand, but then that isn't "creativity" at play, that is "plan for everything that could ever happen" at play. [/QUOTE]
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