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<blockquote data-quote="Chaosmancer" data-source="post: 8963056" data-attributes="member: 6801228"><p>I'm sorry, struggling here. If you aren't in combat and not tracking round by round, how is one party member having an improved walking speed mean... anything? Like, the druid isn't going to be running ahead of the party the vast majority of the time, because they don't want to be caught alone (unless stealthing) so I'm not seeing how that matters except in combat situations. </p><p></p><p>Flyby is combat only. It has no use outside of combat. </p><p></p><p>Amphibious is rarely useful at all, since most characters can trivially hold their breath for 5 minutes. Also, Water Breathing is an easily accessed ritual by level 5, making everyone amphibious for the cost of just preparing it when you need it. </p><p></p><p>Fly speed trumps climb speed, and Familiars give a Fly speed companion to essentially anyone by level 1. For out of combat situations, having a telepathically controlled drone you can fly in and out of a situation is basically as good as it can get. It is also a ritual, so no spell slot cost in using it. </p><p></p><p></p><p>So, I'll agree on Keen Senses and Tiny Size, but outside of combat uses most of this ISN'T useful, isn't unique, or quickly rendered near pointless.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8963056, member: 6801228"] I'm sorry, struggling here. If you aren't in combat and not tracking round by round, how is one party member having an improved walking speed mean... anything? Like, the druid isn't going to be running ahead of the party the vast majority of the time, because they don't want to be caught alone (unless stealthing) so I'm not seeing how that matters except in combat situations. Flyby is combat only. It has no use outside of combat. Amphibious is rarely useful at all, since most characters can trivially hold their breath for 5 minutes. Also, Water Breathing is an easily accessed ritual by level 5, making everyone amphibious for the cost of just preparing it when you need it. Fly speed trumps climb speed, and Familiars give a Fly speed companion to essentially anyone by level 1. For out of combat situations, having a telepathically controlled drone you can fly in and out of a situation is basically as good as it can get. It is also a ritual, so no spell slot cost in using it. So, I'll agree on Keen Senses and Tiny Size, but outside of combat uses most of this ISN'T useful, isn't unique, or quickly rendered near pointless. [/QUOTE]
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