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New WotC Article - The Role of Skills
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<blockquote data-quote="Frostmarrow" data-source="post: 5839871" data-attributes="member: 1122"><p>Let's imagine the party wants to persuade a duke to order more troops into the borderlands (because the orcs are better equpped and better commanded than popular opinon dictates).</p><p></p><p>I'd boil it down to this:</p><p></p><p>Sway duke, 15 hp. Bad: The duke has 5 available units of troops. Every round he will, in his mind, assign one unit to another task.</p><p>(Caveat: I'd much rather role-play this.)</p><p></p><p>On the first note, I think it would be kind of cool if the 10 hp door turned out to be a mimic with 10 hp and attack! A guard could require 10 "progress" points to convince and have 10 hp in a fight. I think this would lead players to trying different methods of overcoming challenges.</p><p></p><p>* Immediate skills would have 1 hp and the bad stuff would lead to failure.</p><p>* When resources are at stake every round some of the resources are lost.</p><p>* When sneaking a round with zero progress would set off the alarm.</p><p></p><p>–That last item is pretty usable when groveling in Illithid, don't you think?</p></blockquote><p></p>
[QUOTE="Frostmarrow, post: 5839871, member: 1122"] Let's imagine the party wants to persuade a duke to order more troops into the borderlands (because the orcs are better equpped and better commanded than popular opinon dictates). I'd boil it down to this: Sway duke, 15 hp. Bad: The duke has 5 available units of troops. Every round he will, in his mind, assign one unit to another task. (Caveat: I'd much rather role-play this.) On the first note, I think it would be kind of cool if the 10 hp door turned out to be a mimic with 10 hp and attack! A guard could require 10 "progress" points to convince and have 10 hp in a fight. I think this would lead players to trying different methods of overcoming challenges. * Immediate skills would have 1 hp and the bad stuff would lead to failure. * When resources are at stake every round some of the resources are lost. * When sneaking a round with zero progress would set off the alarm. –That last item is pretty usable when groveling in Illithid, don't you think? [/QUOTE]
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New WotC Article - The Role of Skills
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