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<blockquote data-quote="Asmor" data-source="post: 3144976" data-attributes="member: 1154"><p>What would you say sets FR apart from vanilla generica? For example:</p><p></p><p>Planescape is set in a very un-Europe-y setting and defined by the struggle between moral ethos</p><p></p><p>Dark Sun is practically post-apocalyptic/mad max from what I've heard</p><p></p><p>Ravenloft is pretty close to being generic. It emphasizes horror and dark fantasy enough that it usually avoids being called generic, though. Personally, I'd just as soon call it generic.</p><p></p><p>All I know of Al'qadim is that its setting is based on mythical Arabia. Shaharazad, Alladin, etc. Very un-Europe-y, but I could see it quickly becoming generic-ish once you get past the cosmetic differences.</p><p></p><p>From a quick check on Wikipedia, my impression is that Birthright is a generic setting, but is unique in its scope that the PCs are powerful politicos. Still, I'd personally be inclined to call it generic for the same reason as Ravenloft; it's not anything that a DM couldn't really pull off in any setting.</p><p></p><p>Spelljammer... well, it's so different it's practically D&D in name only.</p><p></p><p>And I'm not familiar with Mystara or Blackmoor, but their names are so bland that I'm not even inclined to look them up to see if they are in fact unique.</p><p></p><p>So what sets FR apart from any other generic high fantasy setting? I don't mean to sound snarky, mind you, I'm really not very familiar at all with FR and I'm genuinely curious what your reason is for not considering it generic.</p><p></p><p>On a totally unrelated note, I'd agree with what others have said... I think it makes a lot more sense to publish just a single campaign setting book for some of the older licenses, or even knew ones, rather than trying to support them fully. Hell, I'd totally buy a CS that I had no intention of playing if it was my impression that it was self-contained and would be an interesting read.</p></blockquote><p></p>
[QUOTE="Asmor, post: 3144976, member: 1154"] What would you say sets FR apart from vanilla generica? For example: Planescape is set in a very un-Europe-y setting and defined by the struggle between moral ethos Dark Sun is practically post-apocalyptic/mad max from what I've heard Ravenloft is pretty close to being generic. It emphasizes horror and dark fantasy enough that it usually avoids being called generic, though. Personally, I'd just as soon call it generic. All I know of Al'qadim is that its setting is based on mythical Arabia. Shaharazad, Alladin, etc. Very un-Europe-y, but I could see it quickly becoming generic-ish once you get past the cosmetic differences. From a quick check on Wikipedia, my impression is that Birthright is a generic setting, but is unique in its scope that the PCs are powerful politicos. Still, I'd personally be inclined to call it generic for the same reason as Ravenloft; it's not anything that a DM couldn't really pull off in any setting. Spelljammer... well, it's so different it's practically D&D in name only. And I'm not familiar with Mystara or Blackmoor, but their names are so bland that I'm not even inclined to look them up to see if they are in fact unique. So what sets FR apart from any other generic high fantasy setting? I don't mean to sound snarky, mind you, I'm really not very familiar at all with FR and I'm genuinely curious what your reason is for not considering it generic. On a totally unrelated note, I'd agree with what others have said... I think it makes a lot more sense to publish just a single campaign setting book for some of the older licenses, or even knew ones, rather than trying to support them fully. Hell, I'd totally buy a CS that I had no intention of playing if it was my impression that it was self-contained and would be an interesting read. [/QUOTE]
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