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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
New Year, New 4e
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<blockquote data-quote="Dannyalcatraz" data-source="post: 6067476" data-attributes="member: 19675"><p>We have 2 examples of the Warlock in D&D, both <em>nominally</em> casters, a.k.a. "Squishies."</p><p></p><p>The original version would have roughly as many HP as a Rogue, a bit less than a Cleric, and a lot less than a Ranger. Each of those classes go up the scale in HP because of expectations of being in melee with multiple opponents.</p><p></p><p>OTOH, my 4Ed Warlock just lags the party's Dwarven Fighter by less than 20hp, and leads all others by at least 6. Its a bit jarring to have a "Squishy" have to be on the front line because he's the next most durable PC in the party, especially since his powers are clearly designed for medium range attacks.</p><p></p><p>Its a bit topsy-turvy to see the melee-striker Rogue dealing out lots of damage and being at risk for his life every time he gets hit while the medium range Warlock often shrugs off damage that would bloody or drop others...and while accurate, not typically dishing lots of damage.</p><p></p><p>There's a disconnect. An incongruity.</p><p></p><p>It would seem as if the Rogue should be tougher but dish less damage while the Warlock should be the glass cannon.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 6067476, member: 19675"] We have 2 examples of the Warlock in D&D, both [I]nominally[/I] casters, a.k.a. "Squishies." The original version would have roughly as many HP as a Rogue, a bit less than a Cleric, and a lot less than a Ranger. Each of those classes go up the scale in HP because of expectations of being in melee with multiple opponents. OTOH, my 4Ed Warlock just lags the party's Dwarven Fighter by less than 20hp, and leads all others by at least 6. Its a bit jarring to have a "Squishy" have to be on the front line because he's the next most durable PC in the party, especially since his powers are clearly designed for medium range attacks. Its a bit topsy-turvy to see the melee-striker Rogue dealing out lots of damage and being at risk for his life every time he gets hit while the medium range Warlock often shrugs off damage that would bloody or drop others...and while accurate, not typically dishing lots of damage. There's a disconnect. An incongruity. It would seem as if the Rogue should be tougher but dish less damage while the Warlock should be the glass cannon. [/QUOTE]
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