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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
New Year, New Setting, New Adventures: Level Up!
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<blockquote data-quote="Indagare Nogitsune" data-source="post: 9829345" data-attributes="member: 40018"><p>Happy New Year to one and all! Last year I posted a <a href="https://www.enworld.org/threads/a-setting-for-level-up.716797/" target="_blank">thread</a> to see what theme folks might want for a new setting based <em>entirely</em> on A5e/Level Up rules. Though the poll is technically on-going, I want to try and start it this year, with the help of anyone in the community who's willing and able to do it.</p><p></p><p>[SPOILER="Results"]<strong>Results</strong></p><p>"Bronze Age" (~3300 BCE to 300 BCE) Votes: 8</p><p>"Age of Exploration" (~1418 CE to 1620 CE) Votes: 8</p><p></p><p>We're having a Bronze Age of Exploration Setting! <img class="smilie smilie--emoji" alt="🎉" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f389.png" title="Party popper :tada:" data-shortname=":tada:" loading="lazy" width="64" height="64" /></p><p></p><p><strong>This is closely followed by:</strong></p><p>"Renaissance" (~1500 CE to 1700 CE) Votes: 7</p><p>"Points of Light" Votes: 7</p><p>[/SPOILER]</p><p></p><p>[SPOILER="Putting the Votes Together"]</p><p>So all this works very nicely. After this world's equivalent of the <a href="https://www.history.com/articles/bronze-age-collapse-causes" target="_blank">Bronze Age Collapse</a> a long Dark Age followed. Only now are civilizations regaining what they lost, discovering (or rediscovering) technologies [Renaissance], and starting to explore the world outside their doorsteps and reestablish the trade that was lost [Age of Exploration]. It's still a world in recovery, though, so while the cities are starting to reach out, they are still largely isolated [Points of Light].</p><p></p><p><strong>Note:</strong> While in real life different civilizations entered the Bronze Age at different times, for purposes of this setting all (or nearly all) the civilizations will be at the Bronze Age and have available to them the technology available for those at that time period. Those who voted for the Bronze Age should comment here on exactly what they want to see since this is a <em>really</em> long time period and the latter portion is going into the Iron Age. For more info on the Bronze Age, check out <a href="https://www.history.com/articles/bronze-age" target="_blank">this</a>.</p><p>[/SPOILER]</p><p></p><p><strong><span style="font-size: 18px">What's Needed For An Adventure:</span></strong></p><ol> <li data-xf-list-type="ol"><strong><span style="font-size: 15px">You! </span></strong><span style="font-size: 15px">I</span>'ve no idea how to create an Adventure or even where to start. Anyone and everyone willing to help and guide would be greatly appreciated!</li> <li data-xf-list-type="ol">Basic information based on the theme.<ol> <li data-xf-list-type="ol">Where will the PCs will start?</li> <li data-xf-list-type="ol">What the PCs should know about the world/things necessary for their classes. A Cleric will need deities or a philosophy; a Wizard will need somewhere to learn wizardry, etc.</li> </ol></li> <li data-xf-list-type="ol">A purely A5e/Level Up Adventure based on the theme and the inclusion of A5e mechanics, particularly the Three Pillars: Exploration, Social Interaction, and Combat. All three MUST be present. This Adventure should basically be a way to get introduced to A5e as if they've never played it before.</li> </ol><p>The development of the setting will, ideally, revolve around the development of the adventure. Something like "Lost Mine of Phandelver" could work well since this will presume <em>everyone</em> is new and it would be helpful for the Narrator as well as the Players.</p></blockquote><p></p>
[QUOTE="Indagare Nogitsune, post: 9829345, member: 40018"] Happy New Year to one and all! Last year I posted a [URL='https://www.enworld.org/threads/a-setting-for-level-up.716797/']thread[/URL] to see what theme folks might want for a new setting based [I]entirely[/I] on A5e/Level Up rules. Though the poll is technically on-going, I want to try and start it this year, with the help of anyone in the community who's willing and able to do it. [SPOILER="Results"][B]Results[/B] "Bronze Age" (~3300 BCE to 300 BCE) Votes: 8 "Age of Exploration" (~1418 CE to 1620 CE) Votes: 8 We're having a Bronze Age of Exploration Setting! 🎉 [B]This is closely followed by:[/B] "Renaissance" (~1500 CE to 1700 CE) Votes: 7 "Points of Light" Votes: 7 [/SPOILER] [SPOILER="Putting the Votes Together"] So all this works very nicely. After this world's equivalent of the [URL='https://www.history.com/articles/bronze-age-collapse-causes']Bronze Age Collapse[/URL] a long Dark Age followed. Only now are civilizations regaining what they lost, discovering (or rediscovering) technologies [Renaissance], and starting to explore the world outside their doorsteps and reestablish the trade that was lost [Age of Exploration]. It's still a world in recovery, though, so while the cities are starting to reach out, they are still largely isolated [Points of Light]. [B]Note:[/B] While in real life different civilizations entered the Bronze Age at different times, for purposes of this setting all (or nearly all) the civilizations will be at the Bronze Age and have available to them the technology available for those at that time period. Those who voted for the Bronze Age should comment here on exactly what they want to see since this is a [I]really[/I] long time period and the latter portion is going into the Iron Age. For more info on the Bronze Age, check out [URL='https://www.history.com/articles/bronze-age']this[/URL]. [/SPOILER] [B][SIZE=5]What's Needed For An Adventure:[/SIZE][/B] [LIST=1] [*][B][SIZE=4]You! [/SIZE][/B][SIZE=4]I[/SIZE]'ve no idea how to create an Adventure or even where to start. Anyone and everyone willing to help and guide would be greatly appreciated! [*]Basic information based on the theme. [LIST=1] [*]Where will the PCs will start? [*]What the PCs should know about the world/things necessary for their classes. A Cleric will need deities or a philosophy; a Wizard will need somewhere to learn wizardry, etc. [/LIST] [*]A purely A5e/Level Up Adventure based on the theme and the inclusion of A5e mechanics, particularly the Three Pillars: Exploration, Social Interaction, and Combat. All three MUST be present. This Adventure should basically be a way to get introduced to A5e as if they've never played it before. [/LIST] The development of the setting will, ideally, revolve around the development of the adventure. Something like "Lost Mine of Phandelver" could work well since this will presume [I]everyone[/I] is new and it would be helpful for the Narrator as well as the Players. [/QUOTE]
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