Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
New Year Unearthed Arcana Brings Back Those Old 2E Kits
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 7690333" data-attributes="member: 7006"><p>The thing to remember about these offerings is that they are Playtests. Which means oftentimes WotC will have <em>deliberately</em> over-powered, under-powered, differently-powered, or just plain <em>weird</em>-powered things precisely so that we will comment on them come Survey Time.</p><p></p><p>The best way to get us to playtest these things and then give WotC our opinions is to deliberately provoke us. When they released the playtest packet way back when that all of a sudden added alignment restrictions to the Monk... people freaked. Which is exactly what WotC WANTED, because they needed to know whether players actually wanted alignment restrictions in the game. The comments overwhelming said 'No', so they got exactly the info they were looking for. But had they not ever added them to the Monk for that one playtest packet, they might never have known how we felt about them, because people do not tend to comment on things that aren't there.</p><p></p><p>So for these UA options... they gave the Scout a lot of frontloaded abilities, plus more skill proficiencies that puts them up and over the Ranger and Rogue. That WILL get mentioned by people come Survey Time. I'm pretty sure their response will be "No way!" Which means this Playtest article did its job. They gained information about what they can and cannot give to classes as options that they otherwise might not have known people's feelings on.</p><p></p><p>By the same token... this article will also tell them whether these "Battlemaster Variants" are found to be favorable to people. I jokingly said to Banana that these sub-classes could have been made as Prestige Classes, and I think that's quite possibly true. They <em>could</em> have been. But because they already just asked us our opinions on the concept of the Prestige Class in an earlier UA... now they're asking us whether Battlemaster sub-sub-classes are something we'd be interested in. And they're going to find out! A bunch of people will respond during Survey Time that they like the idea of Battlemaster sub-sub-classes... and other people will respond that they'd prefer all of these options just be rolled into the Battlemaster proper and widening the BM's scope. All information they wouldn't otherwise know until they actually gave us these articles to force us to think about and test.</p><p></p><p>Throw in other things for us to comment on (like the over-abundance of bonus action options for the Bard college) and you have an article full of things to provoke discussion and help them narrow their designs. Exactly what playtesting is supposed to do.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7690333, member: 7006"] The thing to remember about these offerings is that they are Playtests. Which means oftentimes WotC will have [i]deliberately[/i] over-powered, under-powered, differently-powered, or just plain [i]weird[/i]-powered things precisely so that we will comment on them come Survey Time. The best way to get us to playtest these things and then give WotC our opinions is to deliberately provoke us. When they released the playtest packet way back when that all of a sudden added alignment restrictions to the Monk... people freaked. Which is exactly what WotC WANTED, because they needed to know whether players actually wanted alignment restrictions in the game. The comments overwhelming said 'No', so they got exactly the info they were looking for. But had they not ever added them to the Monk for that one playtest packet, they might never have known how we felt about them, because people do not tend to comment on things that aren't there. So for these UA options... they gave the Scout a lot of frontloaded abilities, plus more skill proficiencies that puts them up and over the Ranger and Rogue. That WILL get mentioned by people come Survey Time. I'm pretty sure their response will be "No way!" Which means this Playtest article did its job. They gained information about what they can and cannot give to classes as options that they otherwise might not have known people's feelings on. By the same token... this article will also tell them whether these "Battlemaster Variants" are found to be favorable to people. I jokingly said to Banana that these sub-classes could have been made as Prestige Classes, and I think that's quite possibly true. They [i]could[/i] have been. But because they already just asked us our opinions on the concept of the Prestige Class in an earlier UA... now they're asking us whether Battlemaster sub-sub-classes are something we'd be interested in. And they're going to find out! A bunch of people will respond during Survey Time that they like the idea of Battlemaster sub-sub-classes... and other people will respond that they'd prefer all of these options just be rolled into the Battlemaster proper and widening the BM's scope. All information they wouldn't otherwise know until they actually gave us these articles to force us to think about and test. Throw in other things for us to comment on (like the over-abundance of bonus action options for the Bard college) and you have an article full of things to provoke discussion and help them narrow their designs. Exactly what playtesting is supposed to do. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New Year Unearthed Arcana Brings Back Those Old 2E Kits
Top