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New Year Unearthed Arcana Brings Back Those Old 2E Kits
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<blockquote data-quote="DEFCON 1" data-source="post: 7690476" data-attributes="member: 7006"><p>Why wouldn't it be? After all... the Ranger was originally a sub-class of the Fighter. Do we question why a *spellcaster* is a sub-class of the Fighter? Nope. There's no reason why there shouldn't be. And by the same token we don't question why there is a now weapon-using melee sub-class of the Wizard.</p><p></p><p>Now if your real point is that you think the Scout is really just a non-spell-using Ranger, and that the Ranger should have a sub-class that doesn't use spells... then okay. I can certainly understand that desire. But then again... we've already <em>received</em> a non-spell-using Ranger Variant in Unearthed Arcana, so there's no reason to make another one. And as a matter of fact, that Ranger Variant just pulls out spellcasting and replaces it with Battlemaster maneuvers and dice, so the Scout is basically a re-working of that but just coming from the Fighter chassis this time. Funnily enough-- the exact same pairing between class chassis like we got with the EK and Bladesinger.</p><p></p><p>- The Eldritch Knight is a Fighter subclass that has aspects of Wizard</p><p>- The Bladesinger is a Wizard subclass that has aspects of Fighter</p><p></p><p>- The Scout is a Fighter subclass that has aspects of Ranger</p><p>- The Spell-less Ranger is a class variant has aspects of Fighter</p><p></p><p>So you can reach a similar characterization in both cases, each just coming from a different class direction. Seems to me they are just giving us many options to choose from to get to where we want to go... which I do not see as a bad thing at all.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7690476, member: 7006"] Why wouldn't it be? After all... the Ranger was originally a sub-class of the Fighter. Do we question why a *spellcaster* is a sub-class of the Fighter? Nope. There's no reason why there shouldn't be. And by the same token we don't question why there is a now weapon-using melee sub-class of the Wizard. Now if your real point is that you think the Scout is really just a non-spell-using Ranger, and that the Ranger should have a sub-class that doesn't use spells... then okay. I can certainly understand that desire. But then again... we've already [i]received[/i] a non-spell-using Ranger Variant in Unearthed Arcana, so there's no reason to make another one. And as a matter of fact, that Ranger Variant just pulls out spellcasting and replaces it with Battlemaster maneuvers and dice, so the Scout is basically a re-working of that but just coming from the Fighter chassis this time. Funnily enough-- the exact same pairing between class chassis like we got with the EK and Bladesinger. - The Eldritch Knight is a Fighter subclass that has aspects of Wizard - The Bladesinger is a Wizard subclass that has aspects of Fighter - The Scout is a Fighter subclass that has aspects of Ranger - The Spell-less Ranger is a class variant has aspects of Fighter So you can reach a similar characterization in both cases, each just coming from a different class direction. Seems to me they are just giving us many options to choose from to get to where we want to go... which I do not see as a bad thing at all. [/QUOTE]
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