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<blockquote data-quote="fba827" data-source="post: 5098875" data-attributes="member: 807"><p>my group has seen 2 avengers in play over the course of different campaigns, and at least 2 players who are waiting to try the class given a good opportunity. And none of the players have used dragon/dungeon material (just PHB2 and divine power content)</p><p></p><p>Those that have played it really do enjoy it.</p><p></p><p>For a small party (as you said) the unity class feature (from Divine Power) probably won't be as good since it keys off number of allies in a certain situation. So you may be better off with a persuit or retribution build, depending on which is more your style of play.</p><p></p><p>As for how the censures work out in play, the key really is to pick your targets carefully -- find a target who is likely to stay isolated or at the edge of combat (so that you can get your oath reroll benefit). Staying in the middle of the main combat area means you won't be able to use your oath reroll much, and that's not a good thing. Or if you think you will be stuck in the middle of the combat field, then lean towards the censure of retribution because that increases damage if you will be hit more often.</p><p></p><p>As kilpatds noted - don't assume because he has the role 'striker' that he is all about doing as much damage as a barbarian, sorcerer, or rogue - it instead does slightly-higher than average damage than nonstriker classes comparatively. Your key here is that you are highly accurate and fewer rounds will go by that you miss (presuming you're able to use your oath of enmity). Of course, that's not to say he can't do higher damage depending on your race/feat/etc choices, just that it isn't a default in the class like it is for a class like sorcerer.</p><p></p><p>anyway, just my observations from my group.</p></blockquote><p></p>
[QUOTE="fba827, post: 5098875, member: 807"] my group has seen 2 avengers in play over the course of different campaigns, and at least 2 players who are waiting to try the class given a good opportunity. And none of the players have used dragon/dungeon material (just PHB2 and divine power content) Those that have played it really do enjoy it. For a small party (as you said) the unity class feature (from Divine Power) probably won't be as good since it keys off number of allies in a certain situation. So you may be better off with a persuit or retribution build, depending on which is more your style of play. As for how the censures work out in play, the key really is to pick your targets carefully -- find a target who is likely to stay isolated or at the edge of combat (so that you can get your oath reroll benefit). Staying in the middle of the main combat area means you won't be able to use your oath reroll much, and that's not a good thing. Or if you think you will be stuck in the middle of the combat field, then lean towards the censure of retribution because that increases damage if you will be hit more often. As kilpatds noted - don't assume because he has the role 'striker' that he is all about doing as much damage as a barbarian, sorcerer, or rogue - it instead does slightly-higher than average damage than nonstriker classes comparatively. Your key here is that you are highly accurate and fewer rounds will go by that you miss (presuming you're able to use your oath of enmity). Of course, that's not to say he can't do higher damage depending on your race/feat/etc choices, just that it isn't a default in the class like it is for a class like sorcerer. anyway, just my observations from my group. [/QUOTE]
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