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Newbie: Just bought 5e, need translation help
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<blockquote data-quote="CAFRedblade" data-source="post: 6241382" data-attributes="member: 34503"><p>Well, posting this around New Years celebrations might allow it to quickly get lost in the shuffle, as people are out elsewhere. </p><p></p><p>For making characters in 5th ed. you follow the Priority system. </p><p>From the table available, you assign the one time use of A, B, C, D, & E to one</p><p>of the five categories, race, attributes, skills, template, money (may not be directly in that order, as I don't have the book in front of me). </p><p></p><p>Then follow the guidelines for each category.. Race and Attributes are tied together, then you'll want to pick both your Advantages/Disadvantages, and consider/pick your skills, while considering which Template (kinda like a class, but not as defined) you chose... then the final stage is equipment using the money category you picked. Differing Templates have different subsets of things to manage, the mages, technomancers, adepts, mystic-adepts, Street Samurai. Then there are cybernetics, and bioware to consider.. It's best to maybe try one class and go through the stages there.. also, there is a few minor corrections to the mechanics located <a href="http://forums.shadowruntabletop.com/index.php?topic=12106.0" target="_blank">http://forums.shadowruntabletop.com/index.php?topic=12106.0</a></p><p> </p><p>But that doesn't fix a bunch of word misprints/errors that can lead to confusion.. I'm still waiting on them to release an FAQ, or correction notes... but the've been rather slow on any kind of updates like this. </p><p></p><p>For your dice pool, you add your attribute, and skill value together, but there are caps on how many successes you can attain. Either based on innate levels, or based on gear. </p><p>So your AGI may be 4 dice, your guns may be 8 dice, for a total of 12 dice in the pool, but if the gun in question has a cap of 6, then that is the most successes you can achieve I believe. </p><p>Keep in mind I've perused the book, but haven't deeply read or played in it yet, as I'm still playing 4th ed Shadowrun. </p><p></p><p>For skills you can buy the full skill groups at character creation, or individual skills, but when post creation when you go to level the skill group, things are a little trickier to handle I think, compared to individual skills.</p></blockquote><p></p>
[QUOTE="CAFRedblade, post: 6241382, member: 34503"] Well, posting this around New Years celebrations might allow it to quickly get lost in the shuffle, as people are out elsewhere. For making characters in 5th ed. you follow the Priority system. From the table available, you assign the one time use of A, B, C, D, & E to one of the five categories, race, attributes, skills, template, money (may not be directly in that order, as I don't have the book in front of me). Then follow the guidelines for each category.. Race and Attributes are tied together, then you'll want to pick both your Advantages/Disadvantages, and consider/pick your skills, while considering which Template (kinda like a class, but not as defined) you chose... then the final stage is equipment using the money category you picked. Differing Templates have different subsets of things to manage, the mages, technomancers, adepts, mystic-adepts, Street Samurai. Then there are cybernetics, and bioware to consider.. It's best to maybe try one class and go through the stages there.. also, there is a few minor corrections to the mechanics located [URL]http://forums.shadowruntabletop.com/index.php?topic=12106.0[/URL] But that doesn't fix a bunch of word misprints/errors that can lead to confusion.. I'm still waiting on them to release an FAQ, or correction notes... but the've been rather slow on any kind of updates like this. For your dice pool, you add your attribute, and skill value together, but there are caps on how many successes you can attain. Either based on innate levels, or based on gear. So your AGI may be 4 dice, your guns may be 8 dice, for a total of 12 dice in the pool, but if the gun in question has a cap of 6, then that is the most successes you can achieve I believe. Keep in mind I've perused the book, but haven't deeply read or played in it yet, as I'm still playing 4th ed Shadowrun. For skills you can buy the full skill groups at character creation, or individual skills, but when post creation when you go to level the skill group, things are a little trickier to handle I think, compared to individual skills. [/QUOTE]
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