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Community
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*Pathfinder & Starfinder
Newbie Needs Help Creating Elite Monsters
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<blockquote data-quote="Xphile" data-source="post: 4990007" data-attributes="member: 86197"><p>I'm trying to create an encounter that would have three bandit leaders and some lackeys square off against the party. The party I run is of size 6, so I'm trying to make things a bit more difficult for them.</p><p></p><p>The problem I'm having is how to create a good Elite monster. I have the Core Rule Books, but haven't yet invested in DMG2 or MM2. What I did is basically roll up some level 8 characters and convert them over into monsters. </p><p></p><p>This of course gave the monsters many more encounter powers, which I like because it gives the monsters more tactics in the fight. I lowered the HP of the monsters down to what a character of that level would have and decided for now not to convert the dailies over. Mostly because a PC would have blown a daily or two before the last fight (in a lot of cases), and thus it isn't really fair to have a boss with a lot more dailies all primed and ready to go.</p><p></p><p>So since I am very new to this, I'm asking help for how to create these monsters. Should I leave them with the powers they have but increase their HP to normal elite levels, should I reduce their powers, increase their damages? I know I could play test them and see how it turns out, but I'd first like input from those who are more experienced as many of you have done this dozens of times and probably do it in your sleep.</p><p></p><p></p><p><img src="http://www.xphilesrealm.com/dnd/images/Dast.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://www.xphilesrealm.com/dnd/images/Brand.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Xphile, post: 4990007, member: 86197"] I'm trying to create an encounter that would have three bandit leaders and some lackeys square off against the party. The party I run is of size 6, so I'm trying to make things a bit more difficult for them. The problem I'm having is how to create a good Elite monster. I have the Core Rule Books, but haven't yet invested in DMG2 or MM2. What I did is basically roll up some level 8 characters and convert them over into monsters. This of course gave the monsters many more encounter powers, which I like because it gives the monsters more tactics in the fight. I lowered the HP of the monsters down to what a character of that level would have and decided for now not to convert the dailies over. Mostly because a PC would have blown a daily or two before the last fight (in a lot of cases), and thus it isn't really fair to have a boss with a lot more dailies all primed and ready to go. So since I am very new to this, I'm asking help for how to create these monsters. Should I leave them with the powers they have but increase their HP to normal elite levels, should I reduce their powers, increase their damages? I know I could play test them and see how it turns out, but I'd first like input from those who are more experienced as many of you have done this dozens of times and probably do it in your sleep. [IMG]http://www.xphilesrealm.com/dnd/images/Dast.jpg[/IMG] [IMG]http://www.xphilesrealm.com/dnd/images/Brand.jpg[/IMG] [/QUOTE]
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Newbie Needs Help Creating Elite Monsters
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