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<blockquote data-quote="caudor" data-source="post: 5765470" data-attributes="member: 8367"><p>So I'm ready to take the plunge into Pathfinder; however, one thing has me puzzled.</p><p></p><p>Do the early Pathfinder Adventure Paths use different rules from the more recent ones? It appears Rise of the Ruin Lords uses D&D 3.5 rules and the newer ones use the Pathfinder Roleplaying Game rules. Is there a big difference in these rules.</p><p></p><p>I guess what I want to know is: If I buy the Pathfinder Roleplaying game, should I skip over the old stuff and just look at what is compatible with PRPG?</p><p></p><p>While learning the Pathfinder rules, I'd hate to have to do some complicated conversions. But I like the look of the early adventure paths as well.</p><p></p><p>Anyway, thanks in advance for your advice. I'm excited about Pathfinder now that I learned more about it.</p></blockquote><p></p>
[QUOTE="caudor, post: 5765470, member: 8367"] So I'm ready to take the plunge into Pathfinder; however, one thing has me puzzled. Do the early Pathfinder Adventure Paths use different rules from the more recent ones? It appears Rise of the Ruin Lords uses D&D 3.5 rules and the newer ones use the Pathfinder Roleplaying Game rules. Is there a big difference in these rules. I guess what I want to know is: If I buy the Pathfinder Roleplaying game, should I skip over the old stuff and just look at what is compatible with PRPG? While learning the Pathfinder rules, I'd hate to have to do some complicated conversions. But I like the look of the early adventure paths as well. Anyway, thanks in advance for your advice. I'm excited about Pathfinder now that I learned more about it. [/QUOTE]
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