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<blockquote data-quote="gdmcbride" data-source="post: 5765485" data-attributes="member: 49338"><p>If I were getting into Pathfinder for the first time I would buy the following: <strong>The Core Rulebook</strong>, <strong>The Bestiary</strong> and if you've never GM'ed before the <strong>Gamemastery Guide</strong>. The <strong>Advanced Player's Guide</strong> is a fine fourth purchase and vastly opens up your play options. With those four books you have enough rules material to last you a lifetime. If after playing for a while you crave more complexity or attention to another topic-- suffice to say it is available in spades. <a href="http://www.paizo.com" target="_blank">Paizo.com</a> has details.</p><p> </p><p>Now you need an adventure. If you don't care to roll your own, then the Adventure Paths are a complete campaign package and are mostly well put together and entertaining.</p><p> </p><p>The original adventure paths use the D&D 3.5 system as opposed to Pathfinder. While similar, there are many small but important differences that may frustrate new players and GMs.</p><p> </p><p>Rise of the Runelords, Curse of the Crimson Throne, Second Darkness and Legacy of Fire are all written in 3.5. For you first purchase, I would avoid these, with one important caveat. Rise of the Runelords is getting a pathfinder compatible hardcover release in June. Many consider it THE classic Pathfinder campaign.</p><p> </p><p>Otherwise, Council of Thieves, Kingmaker, Serpent's Skull, Carrion Crown and Jade Regent are all entirely Pathfinder. </p><p> </p><p>Kingmaker is an easy campaign to recommend. It is all about building your own kingdom.</p><p> </p><p>Jade Regent is not quite finished but I'm told is great. It's all about an epic journey to the mysterious east over the top of the world and stopping the machinations of a mysterious tyrant.</p><p> </p><p>Carrion Crown is a gothic horror campaign complete with Frankenstein, werewolves, vampires, cthulhoid monstrosities, mad scientists and more.</p><p> </p><p>Pick one of those three and you will be set.</p><p> </p><p>If you purchase all those rulebooks and a complete AP, you will be spending almost $290 full retail. However, you will be purchasing potentially years of excellent adventuring material.</p><p> </p><p>Gary McBride</p><p><a href="http://www.firemountaingames.com" target="_blank">Fire Mountain Games</a></p></blockquote><p></p>
[QUOTE="gdmcbride, post: 5765485, member: 49338"] If I were getting into Pathfinder for the first time I would buy the following: [B]The Core Rulebook[/B], [B]The Bestiary[/B] and if you've never GM'ed before the [B]Gamemastery Guide[/B]. The [B]Advanced Player's Guide[/B] is a fine fourth purchase and vastly opens up your play options. With those four books you have enough rules material to last you a lifetime. If after playing for a while you crave more complexity or attention to another topic-- suffice to say it is available in spades. [URL="http://www.paizo.com"]Paizo.com[/URL] has details. Now you need an adventure. If you don't care to roll your own, then the Adventure Paths are a complete campaign package and are mostly well put together and entertaining. The original adventure paths use the D&D 3.5 system as opposed to Pathfinder. While similar, there are many small but important differences that may frustrate new players and GMs. Rise of the Runelords, Curse of the Crimson Throne, Second Darkness and Legacy of Fire are all written in 3.5. For you first purchase, I would avoid these, with one important caveat. Rise of the Runelords is getting a pathfinder compatible hardcover release in June. Many consider it THE classic Pathfinder campaign. Otherwise, Council of Thieves, Kingmaker, Serpent's Skull, Carrion Crown and Jade Regent are all entirely Pathfinder. Kingmaker is an easy campaign to recommend. It is all about building your own kingdom. Jade Regent is not quite finished but I'm told is great. It's all about an epic journey to the mysterious east over the top of the world and stopping the machinations of a mysterious tyrant. Carrion Crown is a gothic horror campaign complete with Frankenstein, werewolves, vampires, cthulhoid monstrosities, mad scientists and more. Pick one of those three and you will be set. If you purchase all those rulebooks and a complete AP, you will be spending almost $290 full retail. However, you will be purchasing potentially years of excellent adventuring material. Gary McBride [URL="http://www.firemountaingames.com"]Fire Mountain Games[/URL] [/QUOTE]
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