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Newbie Setting Builder Help: Looking for advice on Race construction
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<blockquote data-quote="Sylrae" data-source="post: 4406905" data-attributes="member: 48520"><p>hmm. </p><p></p><p>that's a great way to approach it statistically if you want to make sure you have all the classes evenly covered with a really small number of races.</p><p></p><p>I think a 4th race would throw things off though. whatever you use, if its supposed to be evenly distributed, should be equally divisible by six(6 stats).</p><p></p><p>so I would go with either 3, 6, 9, 12, 15 races, +human. (there are 5 different sets of 3 setups covering all of the races.</p><p></p><p>1+2 (str & dex)</p><p>1+3 (str & con)</p><p>1+4 (str & int)</p><p>1+5 (str & wis)</p><p>1+6 (str & cha)</p><p>2+3 (dex & con)</p><p>2+4 (dex & int)</p><p>2+5 (dex & wis)</p><p>2+6 (dex & cha)</p><p>3+4 (con & int)</p><p>3+5 (con & wis)</p><p>3+6 (con & cha)</p><p>4+5 (int & wis)</p><p>4+6 (int & cha)</p><p>5+6 (wis & cha)</p><p></p><p>Thats all of the possible combinations involving +2 to 2 different ones.</p><p>You could pick any 3 that cover all stats and youd be fairly evenly covered.</p><p></p><p>You could do it via classes, but that would likely be a whole different ball of wax. The stat based way would cover all of the stats, but depending on which combinations you chose, you would get more of them good at certain classes based on what the classes use.</p></blockquote><p></p>
[QUOTE="Sylrae, post: 4406905, member: 48520"] hmm. that's a great way to approach it statistically if you want to make sure you have all the classes evenly covered with a really small number of races. I think a 4th race would throw things off though. whatever you use, if its supposed to be evenly distributed, should be equally divisible by six(6 stats). so I would go with either 3, 6, 9, 12, 15 races, +human. (there are 5 different sets of 3 setups covering all of the races. 1+2 (str & dex) 1+3 (str & con) 1+4 (str & int) 1+5 (str & wis) 1+6 (str & cha) 2+3 (dex & con) 2+4 (dex & int) 2+5 (dex & wis) 2+6 (dex & cha) 3+4 (con & int) 3+5 (con & wis) 3+6 (con & cha) 4+5 (int & wis) 4+6 (int & cha) 5+6 (wis & cha) Thats all of the possible combinations involving +2 to 2 different ones. You could pick any 3 that cover all stats and youd be fairly evenly covered. You could do it via classes, but that would likely be a whole different ball of wax. The stat based way would cover all of the stats, but depending on which combinations you chose, you would get more of them good at certain classes based on what the classes use. [/QUOTE]
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Newbie Setting Builder Help: Looking for advice on Race construction
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