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Newbie (to 3.0 +) DM - Advice for Sunless Citadel
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<blockquote data-quote="IcyCool" data-source="post: 1871932" data-attributes="member: 20308"><p>When I ran it, it was modified to fit into my birthright campaign. The tree at the bottom was a source that a necromancer was using to create legions of the walking dead. All of the kobolds, goblins, and orcs were zombies, including poor Meepo. The rats were a little trouble for the party, but only because they split up <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />. The troll-priest was a reasonably tough encounter, and the Mephit was ridiculously difficult for them for some reason. She didn't do much damage, but she was incredibly annoying in her ability to heal quickly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. My favorite encounter had to be with one of the bugbear "gardeners" on the lowest level:</p><p></p><p>The party walks into the room, surprising and surprised to see a living bugbear holding a scythe (for harvesting and the like). The party knows the name of the necromancer, and without missing a beat the rogue steps up the bugbear and proceeds to "dress him down": "What do you think you are doing? Didn't Belkirk tell you that you were supposed to be harvesting <em>these</em> mushrooms? And look at your clothing and equipment! The master would have a fit if he saw just how shabby you kept it. Your scythe for example, it's rusty. Here, hand it to me and I'll show you how to fix it." The poor bugbear, malnourished and scared of becoming one of Belkirk's undead minions, gratefully hands over the only weapon he has. At this, the rogue looks at his rather stunned companions and says, "Now would be a <em>very</em> good time." *sigh* That poor bugbear. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="IcyCool, post: 1871932, member: 20308"] When I ran it, it was modified to fit into my birthright campaign. The tree at the bottom was a source that a necromancer was using to create legions of the walking dead. All of the kobolds, goblins, and orcs were zombies, including poor Meepo. The rats were a little trouble for the party, but only because they split up :D. The troll-priest was a reasonably tough encounter, and the Mephit was ridiculously difficult for them for some reason. She didn't do much damage, but she was incredibly annoying in her ability to heal quickly :). My favorite encounter had to be with one of the bugbear "gardeners" on the lowest level: The party walks into the room, surprising and surprised to see a living bugbear holding a scythe (for harvesting and the like). The party knows the name of the necromancer, and without missing a beat the rogue steps up the bugbear and proceeds to "dress him down": "What do you think you are doing? Didn't Belkirk tell you that you were supposed to be harvesting [I]these[/I] mushrooms? And look at your clothing and equipment! The master would have a fit if he saw just how shabby you kept it. Your scythe for example, it's rusty. Here, hand it to me and I'll show you how to fix it." The poor bugbear, malnourished and scared of becoming one of Belkirk's undead minions, gratefully hands over the only weapon he has. At this, the rogue looks at his rather stunned companions and says, "Now would be a [I]very[/I] good time." *sigh* That poor bugbear. ;) [/QUOTE]
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